Thanks for the positive comments guys. Also, as I make these, please feel free to tell me if something looks out of place or just downright terrible.
Anyway, although great in detail, you could get rid of the smallest details on gun barrels for example.
Models will be looked from pretty far distance most of the game, So It's more important to think about the big picture, and how they will look from distance than from from this kind of close combat total war camera angle.
Ah, ok thanks. Yep, models need to read well from distances. Fortunately, the polies on the guns are only like an extra 30 or 40 polies. But yeah, your right. Once I put the a texture on it, the little details will be partly TC as to make the parts of the little details that are not stand out. I don't know if that makes any sense, but you get what I mean.
All easily identifiable and similar to the OTA models. Imo its fine if you make the models a bit different to the OTA models as some of the models are uninspiring to say the least. As long as the style is consistant.
Hmm ok. So it would be ok if I redid some of the eh...not so good looking designs?
Also guys, the rest of the core towers will be done tonight. (Intel structures, the rest of the defense structures, and walls.)