.:New Map:. Parched Mesa (updated)

.:New Map:. Parched Mesa (updated)

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Forboding Angel
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.:New Map:. Parched Mesa (updated)

Post by Forboding Angel »

Lots of wreckage. mmmm wreckage. :-) an easter egg too :-)

Designed for 3vs 3 or 4 vs 4. Enjoy (tried to get some half ass decent screens with this one too, only problem was that it dropped my fps to 3 fps).

THis will be my last desert map for awhile as well. Snow maps are coming :D

Version 2 is out. Fixed texture issue and start points.

Download: http://fileuniverse.com/?p=showitem&ID=3139

Screenies:

Image

Image

Image

Image
Last edited by Forboding Angel on 10 May 2006, 04:01, edited 2 times in total.
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Zoombie
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Post by Zoombie »

It needs more wreckage damn it!
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smoth
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Post by smoth »

unknown texture wreck001b00.

I could give you a screenshot but no point.

You need to include the texture with your map.
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Forboding Angel
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Post by Forboding Angel »

smoth wrote:unknown texture wreck001b00.

I could give you a screenshot but no point.

You need to include the texture with your map.
is that the only one? I thought I had them all, grrr
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smoth
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Post by smoth »

I am not sure if it is the only one.. run the latest GA private beta. It has the ota texture references removed.
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NOiZE
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Post by NOiZE »

Texture looks nice
wind setting is good

Now my complaining: :-)

- Wrecks all have the same orientation
- Some starting points are not near metal ( even the #1 start point )

And can you make a wreckless version?
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Argh
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Post by Argh »

Me likes. Makes me want to do a Mad Max mod ;)
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Forboding Angel
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Post by Forboding Angel »

NOiZE wrote:Texture looks nice
wind setting is good

Now my complaining: :-)

- Wrecks all have the same orientation
- Some starting points are not near metal ( even the #1 start point )

And can you make a wreckless version?
1, wrecks: I don't have control over that. And honestly, who cares?

2, Starts: Fixed

3, Wreckless: No. For those of you that pay attention, there is only 6 metal patches per person, giving 2 per patch. This means that with 6 patches you make a steady 13 metal (comm+1).

What this means is that if you don't conserve the metal you ger from wreckage, you will be SOL quickly.

Image
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NOiZE
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Post by NOiZE »

Forboding Angel wrote:1, wrecks: I don't have control over that. And honestly, who cares?
You could make another 3do,tdf with other orrientations
Forboding Angel wrote:2, Starts: Fixed
Thanks
Forboding Angel wrote:3, Wreckless: No. For those of you that pay attention, there is only 6 metal patches per person, giving 2 per patch. This means that with 6 patches you make a steady 13 metal (comm+1).
Wind farming FTW, there is plenty of space for that.
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Forboding Angel
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Post by Forboding Angel »

heh, try wind farming. Good luck, you'll need it.

1-30 fluctuates wildly.

changing vehicle orientations would require placing 608 individual features. No thanks.
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NOiZE
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Post by NOiZE »

Forboding Angel wrote: changing vehicle orientations would require placing 608 individual features. No thanks.
i wasted time on it for green comet :-)

Anyway, i would really appreciate a wreckless version
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mufdvr222
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Post by mufdvr222 »

Hey Forboding, just a thought, the map has visible metal patches but "AutoShowMetal" is on in the .smd.
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Pxtl
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Hmm

Post by Pxtl »

Haven't tried it so I can't speak of the gameplay yet, but aesthetically it's too smooth. It looks like somebody took a parched mesa, and then melted it. Then again, I don't know how possible the hard edges needed for a proper mesa map are in Spring. At the very least rockier textures would be nice though.
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bamb
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Post by bamb »

Comments on your future assignments.

I think the desert color theme fits spring quite well. As well as grass.

Snow, on the other hand, is annoying for the eyes since it's so bright and units don't look that good on it for some reason.
It's also unrealistic, since snow is usually extremely soft and tanks and kbots would sink in it. You would need a snowmobile or a wide-track vehicle.
Except in glaciers.
This would be interesting, a huge glacier between mountains or something, with deep cracks and all. Ending in a lake or something. Call it global warming. Exposed ground provides metal, but is vulnerable since it's low.
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Forboding Angel
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Post by Forboding Angel »

Bamb, download glacier pass and give that a go. I purposefully made the snow more bluish white than white. Reason being, easier on the eyes.
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Forboding Angel
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Post by Forboding Angel »

ok after thinking about it quite a bit... I ahve decided to remove the features and spread out more metal patches. I suppose I will wait for this type of concept until we have the ability to rotate features.

Expect a new version tonight. (Noize should be a little happier anyway :-)).

BTW a question for the future... As you all know I love having visable metal patches, I also like having the auto show metal map on as well (because I like to que up a bunch of mexes at one time when I play). My question is this, do you guys prefer autoshow on or off when there are visable patches?

BTW everyone thanks for your previous input.
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Zoombie
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Post by Zoombie »

Put more wreckage in the new verions.

Lots and LOTS of wreckage!
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NOiZE
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Post by NOiZE »

Forboding Angel wrote:ok after thinking about it quite a bit... I ahve decided to remove the features and spread out more metal patches. I suppose I will wait for this type of concept until we have the ability to rotate features.

Expect a new version tonight. (Noize should be a little happier anyway :-)).

BTW a question for the future... As you all know I love having visable metal patches, I also like having the auto show metal map on as well (because I like to que up a bunch of mexes at one time when I play). My question is this, do you guys prefer autoshow on or off when there are visable patches?

BTW everyone thanks for your previous input.
- We can rotate features already, it's just annoying and boring work.

- But looking forward to the featureless version, indeed it will make me happy.

- i don't mind autoshow metal or not.
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bamb
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Post by bamb »

Once more ot about snow maps:
I now tried glacier pass.... well I still think it's very hard on the eyes and slightly unrealistic. Sorry, but I have to say that.

With glaciers I meant something like this:
http://www.jimwegryn.com/Photos/Alaskan%20glacier.jpg
or
http://www.uscg.mil/lantarea/iip/pics/glacier.jpg

(google image search is your friend)
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Zoombie
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Post by Zoombie »

And i'm still serious about this map needing MORE WRECKAGE DAMN IT!
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