Team died-messages

Team died-messages

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Jools
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Joined: 23 Feb 2009, 16:29

Team died-messages

Post by Jools » 26 May 2009, 16:02

I recently played another mod (ba or ca) and saw that it had some funny messages when your team died. I think we should add more messages too.

The one i saw was something like:
"<name> will not buy this record, it is scratched".
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Jools
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Re: Team died-messages

Post by Jools » 26 May 2009, 20:46

Here are some more die messages, feel free to edit and correct errors etc.

---
[messages]
{
[Team%i(%s) is no more]
{
tr1=Team%i(%s) has been obliterated;
tr2=Team%i(%s) has been liquidated;
tr3=Team%i(%s) has been eradicated;
tr4=Team%i(%s) has terminated;
tr5=Team%i(%s) has bowed out;
tr6=Team%i(%s) has gone to a better place;
tr7=Team%i(%s) has been shown the door;
tr8=Team%i(%s) has left the scene;
tr9=Team%i(%s) has been annihilated;
tr10=Team%i(%s) got his leg cought in the Jefferies tube;
tr11=Team%i(%s) dropped her cheese sandwich in the dilithium crystals;
tr12=Team%i(%s) should watch the replay to see where he went wrong;
tr13=Team%i(%s) has joined the choir invisible;
tr14=Team%i(%s) is now an ex-Team%i(%s);
tr15=Team%i(%s) has gone playing 'how not to be seen';
tr16=Team%i(%s) has moved to the happier hunting grounds;
tr17=Team%i(%s) has cashed in his chips;
tr18=Team%i(%s) has gone to meet his maker;
tr19=Team%i(%s) has run down the curtain;
tr20=Team%i(%s) is no more;
}
}
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babbles
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Joined: 22 Jul 2008, 02:30

Re: Team died-messages

Post by babbles » 26 May 2009, 22:08

tr11=Team%i(%s) was a monkeys uncle;
tr12=Team%i(%s) done a Frozen and pressed the self destruct button;
tr13=Team%i(%s) wasn't 1337 enough;
tr14=Team%i(%s) \/\/45|\|7 1337 3|\|0|_|9|-|;
tr15=Team%i(%s) should call the cops;
tr16=Team%i(%s) was cannon fodder;
tr17=Team%i(%s) got on the wrong end of a D gun;
tr18=Team%i(%s) is not still standing;
tr19=Team%i(%s) ran away from home;
tr20=Team%i(%s) forgot to pay his insurance;
tr21=Team%i(%s) forgot to take out the garbage;
tr22=Team%i(%s) did a number 2;
tr23=Team%i(%s) didn't look behind him;
tr24=Team%i(%s) called in sick;
tr25=Team%i(%s) sat on the big red button;
tr26=Team%i(%s) broke a nail;
tr27=Team%i(%s) got shot down;
tr28=Team%i(%s) was sent to the recycle bin;
tr29=Team%i(%s) got the blue screen of death;
tr30=Team%i(%s) was forced fed the blue screen of death;
tr31=Team%i(%s) got vista'd;
tr32=Team%i(%s) turned it on and off again;
tr33=Team%i(%s) lacks a pulse;
tr34=boldy going where no man has been beforem and where Team%i(%s) wont be going;
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Noruas
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Re: Team died-messages

Post by Noruas » 26 May 2009, 23:22

Waiting for Tribulex's approval.
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1v0ry_k1ng
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Re: Team died-messages

Post by 1v0ry_k1ng » 27 May 2009, 17:05

jokes?
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Jools
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Re: Team died-messages

Post by Jools » 02 Sep 2010, 11:14

Bumping this because I feel it would be an easy way make the mod better. BA also has a similar thread in their forum, we could copy some messages from there (maybe pay royalties), because atm I feel the ones we have are a bit repetitive.
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knorke
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Re: Team died-messages

Post by knorke » 02 Sep 2010, 13:28

lobby chat has best deathmessages :regret:

tr35=Team%i(%s) got d gun'd for going to reclaim some metal.
tr36=Team%i(%s) retreated this com and you d gund the llt and then kept walking.
tr37=Team%i(%s) don't need lessons from someone who did a fail comdrop.
tr38=Team%i(%s) 's gf thinks he is addicted to spring but Team%i(%s) keeps telling her he is a noob and she should see how much some other guys play.
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babbles
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Re: Team died-messages

Post by babbles » 02 Sep 2010, 17:53

found out how to self d it?
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Citrus
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Re: Team died-messages

Post by Citrus » 02 Sep 2010, 18:25

team__ did 'a Citrus'
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babbles
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Re: Team died-messages

Post by babbles » 02 Sep 2010, 18:27

no-one deserves that
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Citrus
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Re: Team died-messages

Post by Citrus » 02 Sep 2010, 18:36

Team ___ survived (insert minutes survived)minutes longer than citrus.
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Citrus
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Re: Team died-messages

Post by Citrus » 02 Sep 2010, 23:00

Jools wrote:I recently played another mod
heresy!
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Jools
XTA Developer
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Re: Team died-messages

Post by Jools » 04 Sep 2010, 02:16

How about something influenced by facebook:

tr39=Team%i(%s) went from being in a living state alive to deceased.
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Noruas
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Re: Team died-messages

Post by Noruas » 04 Sep 2010, 04:14

Team%i(%s) is dead probably because Noruas didn't fix all the bugs.
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manolo_
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Re: Team died-messages

Post by manolo_ » 04 Sep 2010, 11:31

lol, nice1
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Citrus
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Re: Team died-messages

Post by Citrus » 04 Sep 2010, 15:20

Team ___ didn't get to the chopper.
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babbles
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Joined: 22 Jul 2008, 02:30

Re: Team died-messages

Post by babbles » 04 Sep 2010, 18:49

Team%i(%s) is dead but the new engine doesn't support this death message?
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