Mission Editor

Mission Editor

A dynamic game undergoing constant development and refinement, that attempts to balance playability with fresh and innovative features.

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synthermd
Posts: 5
Joined: 10 Aug 2010, 19:18

Mission Editor

Post by synthermd » 02 Feb 2011, 18:17

I hear CA/ZeroK has been wanting missions and I've been looking into it. There's one thing that would really help me though. There appears to be no "campaign only" units (like a galactic gate from TA or some random facility ala supcom). So far the only thing I can think of for campaign targets are commanders and those power cores. There's those chicken buildings but I don't want to implement chickens just yet.
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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Mission Editor

Post by Licho » 02 Feb 2011, 18:21

You have 2 options:

you can add extra unit to your mission only.
Just go where its saved and add new unit directly there :)

Or we can add it to game itself.
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Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: Mission Editor

Post by Otherside » 02 Feb 2011, 18:42

zero k also needs more super units...
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