In particular interest is the consistency between labs, similar to how artwork has been kept mostly consistent inside factories. A good example of renaming is the shield bot factory, which has names like outlaw, bandit, rogue, thug, etc, all fitting into the same theme.
Anyway, vehicle line-up below:
- Unit: Mason
Role: Construction Vehicle
Characteristics: It's a con.
Name Status: Good (No one cares, its a con anyway.)
Unit: Weasel
Role: Raider/Scout
Characteristics: Its a motorcycle.
Name Status: Bad
Name Suggestions: Lowrider, Tracker, Initiator
Unit: Slasher
Role: Ranged Support/AA
Characteristics: Must stop to fire.
Name Status: Bad
Name Suggestions: Shanker
Unit: Scorcher
Role: Raider
Characteristics: Heatray weapon
Name Status: Good
Unit: Wolverine
Role: Minelayer Artillery
Characteristics: It lays mines.
Name Status: Bad
Name Suggestions: Ranger, Trapper, Barrager
Unit: Leveler
Role: Riot
Characteristics: Basically same as its OTA counterpart.
Name Status: Bad
Name Suggestions: Crusher
Unit: Ravager
Role: Assault
Characteristics: Basically same as its OTA counterpart (raider).
Name Status: Good
Unit: Merl
Role: Mobile Cruise Missile Launcher
Characteristics: Basically the OTA diplomat with the Merl name instead (don't ask).
Name Status: Bad
Name Suggestions: Longbow, Longranger
Unit: Dreamweaver
Role: Capture
Characteristics: Uses RA style capture.
Name Status: Good