Hurt and Heal: lv1/light bots

Hurt and Heal: lv1/light bots

A dynamic game undergoing constant development and refinement, that attempts to balance playability with fresh and innovative features.

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maackey
Posts: 490
Joined: 02 Jul 2008, 07:11

Hurt and Heal: lv1/light bots

Post by maackey »

This is a pretty fun game I've found on some other forums. It basically goes like this:

You can reduce an option by 2 or heal an option by one and hurt a different one by 1. Remember to mark your choices and remove the previous voter's marks. When an option goes to 0 its out of the game and cannot be brought back. The last one standing wins!

You can vote once every ~24 hrs. You don't have to vote on how good you think the unit is, it can be any reason really, but generally a reason is appreciated.

rector 7
flea 7
glaive 7
rocko 7
tick 7
hammer 7
warrior 7
jethro 7
marky 7
necro 7
bandit 7
rogue 7
thug 7
roach 7
outlaw 7
crasher 7
clogger 7

Let the battle begin!
Last edited by maackey on 21 Aug 2009, 21:47, edited 3 times in total.
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User avatar
maackey
Posts: 490
Joined: 02 Jul 2008, 07:11

Re: Hurt and Heal: lv1/light bots

Post by maackey »

So I'll start things off.

rector 7
flea 7
glaive 7
rocko 7
tick 7
hammer 7
warrior 7
jethro 7
marky 6 (-1)
necro 7
bandit 8 (+1)
rogue 7
thug 7
roach 7
outlaw 7
crasher 7
clogger 7

The bandit is like my first-born baby :3 whereas the marky is still an ugly stepchild, the only nova unit not remodelled.
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Hurt and Heal: lv1/light bots

Post by CarRepairer »

Who edited my post? That's not funny.
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zwzsg
Kernel Panic Co-Developer
Posts: 7024
Joined: 16 Nov 2004, 13:08

Re: Hurt and Heal: lv1/light bots

Post by zwzsg »

It's always midnight somewhere on earth. Modify you rule to: Only one vote per 24hr.
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maackey
Posts: 490
Joined: 02 Jul 2008, 07:11

Re: Hurt and Heal: lv1/light bots

Post by maackey »

fixed. although i originally made it once per day incase someone had a problem with voting 23 hours apart :roll: its not really that big a deal i guess
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Hurt and Heal: lv1/light bots

Post by lurker »

It was perfectly fine before, with just a warning about two close votes. If you make it 24 hours that means you have to vote at an exact time each day, which is frustrating and hurts your ability to respond to others.
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Google_Frog
Moderator
Posts: 2448
Joined: 12 Oct 2007, 09:24

Re: Hurt and Heal: lv1/light bots

Post by Google_Frog »

rector 8 +1
flea 7
glaive 7
rocko 7
tick 7
hammer 7
warrior 7
jethro 7
marky 6
necro 8 +1
bandit 8
rogue 7
thug 7
roach 7
outlaw 7
crasher 7
clogger 7

I would like to vote for Rector and Necro because they can both make the most powerful unit in the game.
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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Hurt and Heal: lv1/light bots

Post by Licho »

rector 8
flea 7
glaive 7
rocko 7
tick 7
hammer 7
warrior 7
jethro 7
marky 6
necro 6 (-2)
bandit 8
rogue 7
thug 7
roach 7
outlaw 7
crasher 7
clogger 7

Necro is too ugly.
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: Hurt and Heal: lv1/light bots

Post by 1v0ry_k1ng »

rector 8
flea 7
glaive 7
rocko 7
tick 7
hammer 7
warrior 7
jethro 7
marky 6
necro 6
bandit 8
rogue 7
thud 9 (+2)
roach 7
outlaw 7
crasher 7
clogger 7

thud is spelt with a D, and I vote thud because overcoming players that are better than you at CA via the super spam of ludicrously high hp units is always funny
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Google_Frog
Moderator
Posts: 2448
Joined: 12 Oct 2007, 09:24

Re: Hurt and Heal: lv1/light bots

Post by Google_Frog »

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Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: Hurt and Heal: lv1/light bots

Post by Saktoth »

rector 8
flea 7
glaive 7
rocko 7
tick 7
hammer 7
warrior 7
jethro 7
marky 6
necro 6
bandit 8
rogue 7
thug 9
roach 7
outlaw 7
crasher 7
clogger 9 (+2)

Clogger, because there is no finer unit than one with no guns. I'd also like to POSTCOUNT PLUS ONE.
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Hurt and Heal: lv1/light bots

Post by lurker »

You can't +2. This is a game of attrition.
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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Hurt and Heal: lv1/light bots

Post by Licho »

Still ugly

rector 8
flea 7
glaive 7
rocko 7
tick 7
hammer 7
warrior 7
jethro 7
marky 6
necro 4 (-2)
bandit 8
rogue 7
thug 9
roach 7
outlaw 7
crasher 7
clogger 9
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maackey
Posts: 490
Joined: 02 Jul 2008, 07:11

Re: Hurt and Heal: lv1/light bots

Post by maackey »

Aack! Yes, the votes are only either subtract two from an option, OR add ONE to an option and subtract ONE from another.

I'll keep the votes presently just in case somehow (i don't know exactly, because the rules are plainly stated) some people misunderstood the rules. Any further inappropriate votings will be ignored.

rector 8
flea 7
glaive 7
rocko 7
tick 7
hammer 7
warrior 8 (+1)
jethro 7
marky 6
necro 4
bandit 8
rogue 7
thug 9
roach 7
outlaw 7
crasher 7
clogger 8 (-1)
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Hurt and Heal: lv1/light bots

Post by lurker »

rector 8
flea 7
glaive 7
rocko 7
tick 7
hammer 7
warrior 8
jethro 7
marky 6
necro 3 (-1) when the homes of death, men's dark chambers, shall be opened.
bandit 8
rogue 7
thug 9
roach 7
outlaw 7
crasher 7
clogger 9 (+1) cute

Yes, the rules are very clearly stated.. oh well.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Hurt and Heal: lv1/light bots

Post by Neddie »

rector 8
flea 7
glaive 7
rocko 8 (+1) I studied in the hall of BigSteve and Skirmishers are love.
tick 7
hammer 7
warrior 8
jethro 7
marky 6
necro 3
bandit 8
rogue 7
thug 9
roach 7
outlaw 7
crasher 7
clogger 8 (-1) Unreasonably popular.
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luckywaldo7
Posts: 1397
Joined: 17 Sep 2008, 04:36

Re: Hurt and Heal: lv1/light bots

Post by luckywaldo7 »

rector 8
flea 7
glaive 7
rocko 8
tick 8 (+1)
hammer 6 (-1)
warrior 8
jethro 7
marky 6
necro 3
bandit 8
rogue 7
thug 9
roach 7
outlaw 7
crasher 7
clogger 8

Hammer has never been the same for me since its op glory days. Also the models sucks (not that I could do any better mind you :wink: )

And I never really knew how to play CA until I learned to tick.
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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Hurt and Heal: lv1/light bots

Post by Licho »

go away necro!

ector 8
flea 7
glaive 7
rocko 8
tick 8
hammer 6
warrior 8
jethro 7
marky 6
necro 1 (-2)
bandit 8
rogue 7
thug 9
roach 7
outlaw 7
crasher 7
clogger 8
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JohannesH
Posts: 1793
Joined: 07 Apr 2009, 12:43

Re: Hurt and Heal: lv1/light bots

Post by JohannesH »

ector 8
flea 7
glaive 7
rocko 8
tick 8
hammer 6
warrior 8
jethro 7
marky 6
necro 1
bandit 8
rogue 7
thug 9
roach 7
outlaw 7
crasher 7
clogger 6 (-2)

Box of Dirt, wtf
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lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Hurt and Heal: lv1/light bots

Post by lurker »

necro (-2) It shall abide thus blooming, until the coming of fire and the judgment of the lord,

rector 8
flea 7
glaive 7
rocko 8
tick 8
hammer 6
warrior 8
jethro 7
marky 6
bandit 8
rogue 7
thug 9
roach 7
outlaw 7
crasher 7
clogger 6
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