Talon

Talon

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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FoeOfTheBee
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Talon

Post by FoeOfTheBee » 04 Sep 2006, 21:05

Just tried the talon. Very nice models, nice concept. No bots though, which would make it difficult to include with established mods.
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FoeOfTheBee
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Post by FoeOfTheBee » 04 Sep 2006, 21:11

Or maybe hovertanks could just get a boost in hill climbing ability.
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Neddie
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Post by Neddie » 04 Sep 2006, 21:22

Refresh my mind, what precisely is Talon?
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Cabbage
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Post by Cabbage » 04 Sep 2006, 21:36

Third race for TA isnt it?
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Neddie
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Post by Neddie » 04 Sep 2006, 22:43

Oh, oh, I see. Yes, I read something on that.
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AF
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Post by AF » 04 Sep 2006, 23:48

people have been waging war without giant mechanical walking monsters for millenia.

A race shouldnt need kbots, it should just be a matter of preference for that races culture.
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BlackLiger
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Post by BlackLiger » 05 Sep 2006, 01:18

AF wrote:people have been waging war without giant mechanical walking monsters for millenia.

A race shouldnt need kbots, it should just be a matter of preference for that races culture.
Yeah, but we HAVE been using bipedal combat.

2 legs = infantryman.

Kbot = Infantryman in oversized power armour.
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TheRegisteredOne
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Post by TheRegisteredOne » 05 Sep 2006, 03:52

hello!
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FoeOfTheBee
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Post by FoeOfTheBee » 05 Sep 2006, 04:59

TheRegisteredOne wrote:hello!
Hi.
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Sheekel
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Post by Sheekel » 05 Sep 2006, 05:53

this thread is useless without pics
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FoeOfTheBee
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Post by FoeOfTheBee » 05 Sep 2006, 06:26

Level 1 units, Level 2 units, and one scary tank in action

Image

Image

Image
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hrmph
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Post by hrmph » 05 Sep 2006, 06:36

Wow! That race looks great, very professional. Is anyone going to work on it and maintain releases?
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PK Maximoo
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Post by PK Maximoo » 05 Sep 2006, 19:31

hrmph wrote:Wow! That race looks great, very professional. Is anyone going to work on it and maintain releases?
The team behind talon are all very experienced people and know exactly what they're doing. They've been working on it for a long time. I doubt they'll just disappear.
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TheRegisteredOne
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Post by TheRegisteredOne » 05 Sep 2006, 19:42

don't forget about the dreadnaught and the mofo!
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Sheekel
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Post by Sheekel » 05 Sep 2006, 19:46

:shock:

That looks freaking amazing!
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bamb
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Post by bamb » 05 Sep 2006, 21:19

The sides of the tracks in the first shot look not right?
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TheRegisteredOne
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Post by TheRegisteredOne » 05 Sep 2006, 22:34

hovers dont have tracks
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FoeOfTheBee
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Post by FoeOfTheBee » 05 Sep 2006, 23:01

TheRegisteredOne wrote:hovers dont have tracks
The hovers almost all seem to have a nice t-shape that sets them apart from tanks. Of course, it's a little unclear in a still shot what is what.
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Noruas
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hmm

Post by Noruas » 05 Sep 2006, 23:10

U can easily identify that its a tank by the sides of the tank are completley flat, as for the hovertanks are not.
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PK Maximoo
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Post by PK Maximoo » 06 Sep 2006, 00:52

Foe OfTheBee wrote:
TheRegisteredOne wrote:hovers dont have tracks
The hovers almost all seem to have a nice t-shape that sets them apart from tanks. Of course, it's a little unclear in a still shot what is what.
This post amuses me. It seems you're trying to tell tro something about Talon. And I find that highly amusing.
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