Food Mod

Food Mod

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

Moderators: Moderators, Moderators

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Jazcash
Posts: 5302
Joined: 08 Dec 2007, 17:39

Food Mod

Post by Jazcash »

Inspiration: http://www.youtube.com/watch?v=e-yldqNkGfo

Make it. Cookies will follow.

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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Food Mod

Post by Neddie »

We should contact Adult Swim and just make an ATHF Tactical RTS.
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momfreeek
Posts: 625
Joined: 29 Apr 2008, 16:50

Re: Food Mod

Post by momfreeek »

we need cats vs dogs
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Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Re: Food Mod

Post by Gnomre »

neddiedrow wrote:We should contact Adult Swim and just make an ATHF Tactical RTS.
I don't know which would be more OP, Shake or Frylock. Sure Frylock has his eye lasers and stuff but anything Shake throws explodes on contact so he could clearly just take cover and throw over it. Of course, Shake isn't that smart...
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bobthedinosaur
Blood & Steel Developer
Posts: 2695
Joined: 25 Aug 2004, 13:31

Re: Food Mod

Post by bobthedinosaur »

Make sure to include the rude pixelated aliens.
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Decimator
Posts: 1118
Joined: 24 Jul 2005, 04:15

Re: Food Mod

Post by Decimator »

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bobthedinosaur
Blood & Steel Developer
Posts: 2695
Joined: 25 Aug 2004, 13:31

Re: Food Mod

Post by bobthedinosaur »

i think you mean:
http://www.youtube.com/watch?v=9Vf3VzVbrXU
Don't explain the plot! If you don't understand, then you should not be here!
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