What does this mean for mappers?
- Mappers can ignore the metalmap and instead include a config file.
- Broken metal layout it can be fixed gameside.
- Cloud metalmaps are even more unwanted.
Basically the config file looks like this, is called map_metal_layout.lua and should go in the base directory of the map. If that is a bad name or location it can go somewhere else but I would rather not change the return format. The metal variable is optional. If it is not present the metal value will be read from the metalmap and if that is 0 it will be set to a default value.
So, there it is if anyone wants to use it.