- Fog surrounding map edges - modified GLSL shader gadget.
Camera constrained to playable area (widget only)
No commands outside play area (except commands where the target isnt a position, but a feature outside playable, need help fixing that)
Massive, 12000 features - automatically placed with my forest painter. (thus its compatible with every spring mod)
All new trees, courtesy of 0 A.D.
24*24 size, 16*16 playable.
Plenty of metal, made for 8v8 games.
36 hours of CPU time for rendering
- Nicer grass blade textures
Larger grass patches
Animated grass, blows with the wind
Fully splat mapped - great detail
Specular mapped for those great water worn smooth rock looks.
V2: fixed log spam.