Engine Testing - 101.0-RC3

Engine Testing - 101.0-RC3

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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hokomoko
Spring Developer
Posts: 592
Joined: 02 Jun 2014, 00:46

Engine Testing - 101.0-RC3

Post by hokomoko »

Third Release-candidate for 101.0!

Bugs fixed since RC2
  • Various gunships/plane landing/vibrating bugs
  • Custom commands with queue=false partially clear the queue
  • Refractive water doesn't show submerged things with dual screen minimap on Left
  • LuaUI crash on GetConfigData error
  • Flickering with shadows off and /water 4
  • Line build shows differrent positions than ones that are actually issued in commands.
Major Changes in 101.0
  • Feature shaders
  • Los refactor
  • Transports refactor + fuel & airbase removal
  • Internal pr-downloader support
  • bugfixes & performance improvements
Changes in Detail:
changelog.txt
git diff last rc to HEAD

Also make sure you've read this and that

Download
See the download page for how to get it.

Bugs
If you find a bugs, please report to Mantis.
Please attach infolog.txt as file, if you crash!
There's currently a report of an infinite loop (5008) that we haven't been able to reproduce. It is most likely caused by lua errors in the tested game with the new engine. Unless encountered again this issue isn't a release blocker.
abma
Spring Developer
Posts: 3704
Joined: 01 Jun 2009, 00:08

Re: Engine Testing - 101.0-RC3

Post by abma »

hokomoko wrote:There's currently a report of an infinite loop (5008) that we haven't been able to reproduce. It is most likely caused by lua errors in the tested game with the new engine. Unless encountered again this issue isn't a release blocker.
yeah, #5008 and #5095 are VERY weird. imo we should wait for larger test-games hopefully this weekend with the latest development version and see if someone else can reproduce it or finds an other major bug. if not -> release.
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