Spring 103.0

Spring 103.0

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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Gambitude
Posts: 1
Joined: 04 Apr 2019, 04:51

Spring 103.0

Post by Gambitude » 04 Apr 2019, 04:55

I returned to spring this month, and there are so many engines in use!

I downloaded the Linux 103.0 engine and tried to play a BA game with springlobby. The engine hangs during startup inside some graphics code while the watchdog spits out stack traces every once in a while. What is the problem? I also attached the infolog below.

[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.
[f=-000001] Warning: (in thread: main)
[f=-000001] [CrashHandler] Warning: Suspended-thread Stacktrace (main) for Spring 103.0:
[f=-000001] [CrashHandler] Warning: [00] sigaction.c:? __restore_rt
[f=-000001] [CrashHandler] Warning: [01] /lib64/libpthread.so.0(pthread_cond_wait+0x1fc) [0x7f4d450e55ec] __pthread_cond_wait
[f=-000001] [CrashHandler] Warning: [02] /lib64/libX11.so.6(_XReply+0x1e2) [0x7f4d43e82d02] _XReply
[f=-000001] [CrashHandler] Warning: [03] /lib64/libXrandr.so.2(+0x5f9c) [0x7f4d35084f9c] XRRGetOutputProperty
[f=-000001] [CrashHandler] Warning: [04] /lib64/libSDL2-2.0.so.0(+0xcca3f) [0x7f4d453c3a3f] SDL_DYNAPI_entry
[f=-000001] [CrashHandler] Warning: [05] /lib64/libSDL2-2.0.so.0(+0xcfc71) [0x7f4d453c6c71] SDL_DYNAPI_entry
[f=-000001] [CrashHandler] Warning: [06] /lib64/libX11.so.6(_XError+0x122) [0x7f4d43e84ec2] _XError
[f=-000001] [CrashHandler] Warning: [07] /lib64/libX11.so.6(+0x42d67) [0x7f4d43e81d67] _XFreeX11XCBStructure
[f=-000001] [CrashHandler] Warning: [08] /lib64/libX11.so.6(+0x42e0d) [0x7f4d43e81e0d] _XFreeX11XCBStructure
[f=-000001] [CrashHandler] Warning: [09] /lib64/libX11.so.6(_XReply+0x250) [0x7f4d43e82d70] _XReply
[f=-000001] [CrashHandler] Warning: [10] /lib64/libX11.so.6(XSync+0x51) [0x7f4d43e7e5c1] XSync
[f=-000001] [CrashHandler] Warning: [11] /lib64/libGL.so.1(+0x8b783) [0x7f4d44e17783] glXCreateWindow
[f=-000001] [CrashHandler] Warning: Suspended-thread Stacktrace (audio) for Spring 103.0:
[f=-000001] [CrashHandler] Warning: [00] sigaction.c:? __restore_rt
[f=-000001] [CrashHandler] Warning: [01] /lib64/libpthread.so.0(pthread_cond_timedwait+0x25a) [0x7f4d450e593a] __pthread_cond_timedwait
[f=-000001] [CrashHandler] Warning: [02] /lib64/libboost_thread.so.1.66.0(_ZN5boost18condition_variable13do_wait_untilERNS_11unique_lockINS_5mutexEEERK8timespec+0x72) [0x7f4d422f0282] boost::condition_variable::do_wait_until(boost::unique_lock<boost::mutex>&, timespec const&)
[f=-000001] [CrashHandler] Warning: [03] /lib64/libboost_thread.so.1.66.0(_ZN5boost11this_thread6hidden20sleep_until_realtimeERK8timespec+0x5e) [0x7f4d422e54ae] boost::this_thread::hidden::sleep_until_realtime(timespec const&)
[f=-000001] [CrashHandler] Warning: [04] .../rts/System/Sound/OpenAL/Sound.cpp:379 CSound::StartThread(int)
[f=-000001] [CrashHandler] Warning: [05] .../rts/System/Platform/Linux/ThreadSupport.cpp:224 Threading::ThreadStart(boost::function<void ()>, std::shared_ptr<Threading::ThreadControls>*, [...]
[f=-000001] [CrashHandler] Warning: <06> /usr/include/boost/function/function_template.hpp:866 boost::function0<void>::clear()
[f=-000001] [CrashHandler] Warning: <06> /usr/include/boost/function/function_template.hpp:752 ~function0
[f=-000001] [CrashHandler] Warning: [06] /usr/include/boost/bind/bind.hpp:398 void boost::_bi::list3<boost::_bi::value<boost::function<void ()> >, boost::_bi::value<std::sh [...]
[f=-000001] [CrashHandler] Warning: [07] /usr/include/boost/thread/detail/thread.hpp:117 boost::detail::thread_data<boost::_bi::bind_t<void, void (*)(boost::function<void ()>, std::sh [...]
[f=-000001] [CrashHandler] Warning: [08] /lib64/libboost_thread.so.1.66.0(+0x14af1) [0x7f4d422e4af1] boost::this_thread::interruption_requested()
[f=-000001] [CrashHandler] Warning: [09] pthread_create.c:? start_thread
[f=-000001] [CrashHandler] Warning: [10] /lib64/libc.so.6(clone+0x3f) [0x7f4d40b6af4f] __GI___clone
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Silentwings
Moderator
Posts: 3585
Joined: 25 Oct 2008, 00:23

Re: Spring 103.0

Post by Silentwings » 04 Apr 2019, 09:25

there are so many engines in use!
See viewtopic.php?t=39277

I think the engine devs stopped offering support for versions <=103 a long time ago. If you can reproduce the issue with 104.0 or the latest maintainence builds, report it to mantis.
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MasterBel
Posts: 158
Joined: 18 Mar 2018, 07:48

Re: Spring 103.0

Post by MasterBel » 05 Apr 2019, 09:19

Gambitude wrote:
04 Apr 2019, 04:55
I returned to spring this month, and there are so many engines in use!

I downloaded the Linux 103.0 engine and tried to play a BA game with springlobby. The engine hangs during startup inside some graphics code while the watchdog spits out stack traces every once in a while. What is the problem? I also attached the infolog below.
I remember having something like this happen once, and all I had to do was wait for like 5 minutes or so. Not sure why. Might be worth a try
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