Random AI doesn't read from said directory, I had to take it out of the XTA mod file and put it back into the Spring directory for correct functionality.changelog.txt wrote: -Moved spawn.txt into xta archive by default to allow replacements by other mods, and replaced it with "Storm Easy AI v1.0"
However, I just noticed that paths are now zipped! Good call. Now, you need to make it so spring creates seperate path directories for each mod for each map. So upon changing mods, you don't get screwed with calcing the path over and over again.
Could we also get cubeboxes or skyboxes or whatever they are into the sdz/sd7 of the map they use, as having a 25 meg file that could be much smaller is rather wasteful of disk space.