DeepMando - the future of Spring combat AI

DeepMando - the future of Spring combat AI

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Ares
Balanced Annihilation Developer
Posts: 412
Joined: 19 Mar 2011, 13:43

DeepMando - the future of Spring combat AI

Post by Ares »

As some players already know Mando has begun development on the most advanced AI in Spring.

In its initial iteration DeepMando (Mandobot) defeated all other AIs with ease and was indistinguishable as an AI by the first human opponent it was tested against in Balanced Annihilation.

Mandobot is an advanced modular AI, in it's current state it can be considered under 5% of its potential strength - yet even in its weakened state it still emerged victorious in all battles with other AI adversaries.

Mandobot's modular structure also opens the possibility to extend its combat capabilities using a Neural Network. At present Mando has room to store and process 2 petabytes of Balanced Annihilation replays and has already collected 3 years of replay data. Storing and processing replays makes it possible to analyse every past battle to have ever happened and use coordinates and actions of every land, sea and air unit to further augment DeepMando's combat prowess in real time.

DeepMando is developed by Mando and currently private. Contact Mando on the Balanced Annihilation server, Tokyo hours, for more info.
Last edited by Ares on 10 Feb 2021, 12:43, edited 2 times in total.
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ThinkSome
Posts: 373
Joined: 14 Jun 2015, 13:36

Re: DeepMando - the future of Spring combat AI

Post by ThinkSome »

:lol:
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AF
AI Developer
Posts: 20686
Joined: 14 Sep 2004, 11:32

Re: DeepMando - the future of Spring combat AI

Post by AF »

I thought I had bravado when I introduced NTai, but this takes the biscuit. At least I had dotwars showing it beat every other AI :) I look forward to seeing this from Mando
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PicassoCT
Journeywar Developer & Mapper
Posts: 10367
Joined: 24 Jan 2006, 21:12

Re: DeepMando - the future of Spring combat AI

Post by PicassoCT »

Godde would love this.
Ares
Balanced Annihilation Developer
Posts: 412
Joined: 19 Mar 2011, 13:43

Deep Mando

Post by Ares »

hey why was my post about Deep Mando AI deleted? it's real

Merged. Also app.php/help/faq#f7r4
Ares
Balanced Annihilation Developer
Posts: 412
Joined: 19 Mar 2011, 13:43

Why are Mandobot posts being moved to offtopic?

Post by Ares »

Mandobot is a valid AI, why is it being censored?
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Beherith
Moderator
Posts: 5010
Joined: 26 Oct 2007, 16:21

Re: Why are Mandobot posts being moved to offtopic?

Post by Beherith »

Q: Why didnt the chicken cross the road?

A: Because it couldnt pass a naive bayes spam filter.
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Silentwings
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Joined: 25 Oct 2008, 00:23

Re: Why are Mandobot posts being moved to offtopic?

Post by Silentwings »

Idk, but at rough guess you haven't yet convinced anyone that it exists and probably that's related.
Ares
Balanced Annihilation Developer
Posts: 412
Joined: 19 Mar 2011, 13:43

Re: Why are Mandobot posts being moved to offtopic?

Post by Ares »

I don't think either of you even asked or attempted to play a match vs Mandobot. If you had, or had asked Mando about progress, you would have no doubts in your mind.
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Silentwings
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Re: Why are Mandobot posts being moved to offtopic?

Post by Silentwings »

You are vastly overestimating my level of engagement.
saturnV
Posts: 79
Joined: 03 Dec 2020, 07:58

Re: Why are Mandobot posts being moved to offtopic?

Post by saturnV »

so the post that exlains how to play against MandoAI was moved to offtopic.
but this thread stays here. that makes no sense.
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Beherith
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Joined: 26 Oct 2007, 16:21

Re: Why are Mandobot posts being moved to offtopic?

Post by Beherith »

Except that the post doesnt explain anything about how to play against a vaporware ai.
saturnV
Posts: 79
Joined: 03 Dec 2020, 07:58

Re: Why are Mandobot posts being moved to offtopic?

Post by saturnV »

arent at least half of the AIs here either vaporware, abandonware or brokenware? :wink:
Contact Mando on the Balanced Annihilation server, Tokyo hours, for more info.
for me, that is above my level of engagement. (but then for me idling in all the discord channels is also too cumbersome so maybe i am not the standard.)
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6235
Joined: 29 Apr 2005, 01:14

Re: Why are Mandobot posts being moved to offtopic?

Post by FLOZi »

In the spirit of open source, and in line with the licensing of Spring, cough up a repo or shut up.

Closing until the repo appears.
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