How do you think the spring project will look in 2012?

How do you think the spring project will look in 2012?

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Gota
Posts: 7151
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How do you think the spring project will look in 2012?

Post by Gota »

?
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Peet
Malcontent
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Joined: 27 Feb 2006, 22:04

Re: How do you think the spring project will look in 2012?

Post by Peet »

It will not have a player cap of 8, nor fighter dancing aircraft bugs.
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TheFatController
Balanced Annihilation Developer
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Joined: 10 Dec 2006, 18:46

Re: How do you think the spring project will look in 2012?

Post by TheFatController »

Units will still automatically target radar blobs
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Gota
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Re: How do you think the spring project will look in 2012?

Post by Gota »

That would be a shame.
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TheMightyOne
Posts: 492
Joined: 26 Feb 2007, 14:32

Re: How do you think the spring project will look in 2012?

Post by TheMightyOne »

Spring 2.0 ? :roll:
El Capitano
Posts: 156
Joined: 13 Oct 2006, 10:48

Re: How do you think the spring project will look in 2012?

Post by El Capitano »

CA will have taken over, BA will be forgotten as a relic of the past and Gota will still be whining about mex overdrive and units being "too fast man, too fast!"
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Pressure Line
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Re: How do you think the spring project will look in 2012?

Post by Pressure Line »

those units were so fast! they came outta the freakin walls man!
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Gota
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Re: How do you think the spring project will look in 2012?

Post by Gota »

How do you think spring will be like in 2012 pressurline?
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panzeriv2
Posts: 208
Joined: 12 Aug 2008, 12:02

Re: How do you think the spring project will look in 2012?

Post by panzeriv2 »

Total Annihilation-based mods will disappear and the only one left is CA, which itself has turned into a "stand-alone game" by Warlord Zsinj's standards, P.U.R.E is dead, SWIW is dead, alot of stand-alone games will pop up, Spring: 1944 is dead, Fog-of-War is correctly, a no crappy interface.
pintle
Posts: 1762
Joined: 19 Dec 2005, 16:01

Re: How do you think the spring project will look in 2012?

Post by pintle »

Planetwars will be almost balanced, people will actually play KP, S44 and SWIW will be almost ready for full public release (but jobjol will go down at just the wrong moment), KDR will texture one of his models, Tobi will play as Core, SJ shall walk amongst us once more, but most importantly, we will finally get to play as NI!

Bring on the apocalyptic end of the Mayan calendar! If I get lesbian moon babes out of the end of human civilisation then I think it wouldn't be so bad.
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Pressure Line
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Re: How do you think the spring project will look in 2012?

Post by Pressure Line »

Gota wrote:How do you think spring will be like in 2012 pressurline?
all the hardcoded retardedness leftovers from OTA will be gone. And i will have learned how to write Lua without wanting to gouge my eyes out. I might have finished 3039 by then too :)
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Hoi
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Re: How do you think the spring project will look in 2012?

Post by Hoi »

panzeriv2 wrote:Total Annihilation-based mods will disappear and the only one left is CA, which itself has turned into a "stand-alone game" by Warlord Zsinj's standards, P.U.R.E is dead, SWIW is dead, alot of stand-alone games will pop up, Spring: 1944 is dead, Fog-of-War is correctly, a no crappy interface.
100% nonsence
KDR will texture one of his models
Just lol.
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: How do you think the spring project will look in 2012?

Post by TheFatController »

In all seriousness in 2012 everyone will be playing spring with virtual reality headsets while flying to work in their robot cars
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Teutooni
Posts: 717
Joined: 01 Dec 2007, 17:21

Re: How do you think the spring project will look in 2012?

Post by Teutooni »

Most players we now see will disappear, but not DSD. No. DSD will be the most played map until Cthulhu fucks in sky..
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panzeriv2
Posts: 208
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Re: How do you think the spring project will look in 2012?

Post by panzeriv2 »

Caydr is back...
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panzeriv2
Posts: 208
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Re: How do you think the spring project will look in 2012?

Post by panzeriv2 »

Hoi wrote:
panzeriv2 wrote:Total Annihilation-based mods will disappear and the only one left is CA, which itself has turned into a "stand-alone game" by Warlord Zsinj's standards, P.U.R.E is dead, SWIW is dead, alot of stand-alone games will pop up, Spring: 1944 is dead, Fog-of-War is correctly, a no crappy interface.
100% nonsence
BA, just the same as AA, will dissapear, in the face of people wanting more eyecandy,
MA, will disappear because of lack of popularity,
XTA, will disappear because of lack of popularity and an over-defensive (and annoying) supporter,
CA will triumph because I said so...just joking because of their popularity and eyecandy and patient developers.

P.U.R.E., after many years being maintained by a single person, that single person has finally found his dream job (of working beside Chris Taylor) and quit Spring mod developing.

Spring: 1944: Will either triumph or decline, we shall see.

SWIW, the world's interest in Star Wars has faded. George Lucas is bankrupt, and so is every Star War-related material.

Fog-of-War, will be correctly implemented or face decline in popularity because nearly all modern RTSes have Fog-of-War

A no crappy interface, will not be achieved, because I added that as a filler.

A last of all, Hoi gets a cookie.
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aegis
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Re: How do you think the spring project will look in 2012?

Post by aegis »

uberserver forever will finally be released
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Teutooni
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Joined: 01 Dec 2007, 17:21

Re: How do you think the spring project will look in 2012?

Post by Teutooni »

panzeriv2 wrote:Fog-of-War, will be correctly implemented or face decline in popularity because nearly all modern RTSes have Fog-of-War
Over my dead body. It has its uses in civ-type games, but not in RTS.
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Hoi
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Re: How do you think the spring project will look in 2012?

Post by Hoi »

P.U.R.E is dead, SWIW is dead, alot of stand-alone games will pop up, Spring: 1944 is dead
I mean this part.
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