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by Manoa
11 Mar 2019, 22:43
Forum: General Discussion
Topic: Mars Total Warfare - Spring similarities
Replies: 36
Views: 5977

Re: Mars Total Warfare - Spring similarities

I preafer stilling carrs in GTA 4, and you know how strong thisis ? and with 32 giga you can stilling 4 carrs in the same time ?
by Manoa
12 Apr 2018, 07:33
Forum: Help & Bugs
Topic: PLZ HELP fix this behavior
Replies: 21
Views: 3167

Re: PLZ HELP fix this behavior

this ship problem don't look so good, it is mega lol but we don't wanne spring to be a game for lol, this option of mod option is not mutch of a option, neither of them are good options, I know you guys engine programmers look at this like a small problem and it the true - it is small problem, but t...
by Manoa
05 Mar 2016, 11:22
Forum: Feature Requests
Topic: new path finder idea by rooks[vegan]
Replies: 2
Views: 718

new path finder idea by rooks[vegan]

check this out:

he decide to unpost the idea :)
by Manoa
18 Nov 2015, 23:55
Forum: Lua Scripts
Topic: need mouse build spacing for linux
Replies: 3
Views: 444

Re: need mouse build spacing for linux

I had to edit the plugin to change buttons 4,5 to 8,9 and it workd
by Manoa
18 Nov 2015, 06:10
Forum: Lua Scripts
Topic: need mouse build spacing for linux
Replies: 3
Views: 444

need mouse build spacing for linux

where can I find a linux version of this plugin ?
by Manoa
08 Nov 2015, 15:13
Forum: Lua Scripts
Topic: Ally Resource Bars 1.84 Alpha 3
Replies: 42
Views: 5011

Re: Ally Resource Bars 1.84 Alpha 3

yhe, good idee, my email is dead I can't recover my github for now

updateStatics() doesn't run every frame, only when necessary, it's not there the problem
by Manoa
08 Nov 2015, 03:59
Forum: Lua Scripts
Topic: Ally Resource Bars 1.84 Alpha 3
Replies: 42
Views: 5011

Re: Ally Resource Bars 1.84 Alpha 2

that's weird, for me it shows DrawScreen and less than 1% the only function that gets executed constantly from gameframe is updatebars() that function is the most heavily optimized in the entire code, I cannot see how that function could be the source of the performance leak here is a test version, ...
by Manoa
05 Nov 2015, 13:33
Forum: Lua Scripts
Topic: Ally Resource Bars 1.84 Alpha 3
Replies: 42
Views: 5011

Re: Ally Resource Bars 1.84 Alpha 2

Im sorry, but afther testing the plugin (1.84 A2) I couldn't find the performance leak you describe, even with everything turned on in the options the plugin uses only 175 micro in meltrax profiler (less than 20 micro with everything turned off), and it has no effect at all on the FPS, if this perfo...
by Manoa
02 Nov 2015, 18:44
Forum: Lua Scripts
Topic: Ally resource bars - pimped
Replies: 4
Views: 826

Re: Ally resource bars - pimped

check this out : viewtopic.php?f=23&t=24939

mybe you can use some of the modifications I made in your version, your look bether :)
by Manoa
05 Jul 2015, 18:44
Forum: Engine
Topic: my attempt at increasing tree rendering quality
Replies: 5
Views: 636

second edition - a little improved performance inside some inner loops

I didn't planned to include it to the code :) serious work that needs to be done by real graphics programmer is beyond me right now :) otherwise I wouldn't be here :) yes there is a few reasons I did this is, procedural trees look very terrible and there are quite a few mods that run those procedura...
by Manoa
05 Jul 2015, 17:01
Forum: Engine
Topic: my attempt at increasing tree rendering quality
Replies: 5
Views: 636

my attempt at increasing tree rendering quality

this was an experiment to improve the tree rendering quality and consistency, I achieved partial success and was able to render all the tress at highest rendering quality up to a specific zoom point for procedural trees, feature trees were not fully tested but the limited test shows that they render...
by Manoa
04 Sep 2014, 21:43
Forum: Lua Scripts
Topic: Small widget to protect online status
Replies: 9
Views: 1239

Re: Small widget to protect online status

thanks dude, you rock, this is what I needed for some time now and now it's here !
you just won +10,000 internets !
by Manoa
04 Jun 2014, 21:20
Forum: Engine
Topic: linux gcc versions that compile spring
Replies: 5
Views: 693

Re: linux gcc versions that compile spring

I have successfully compiled with GCC 4.9.0 on linux x64
by Manoa
25 Aug 2013, 09:13
Forum: Community Blog
Topic: [map] Shader fun - this is a dev blog
Replies: 25
Views: 5291

Re: Shader fun - this is a dev blog

nice work, can you upload it here ? the autohost downloading strange .gz files, I can't make out where the .lua file is

n/m I got it from the repository, thanks !
by Manoa
06 Aug 2013, 13:17
Forum: Engine
Topic: Engine Testing - 94.1.1-826-g7f6f61d (6. Aug 2013)
Replies: 45
Views: 5325

Re: Engine Testing - 94.1.1-826-g7f6f61d (6. Aug 2013)

dude I can't start a game with any bots and without any bots, I get to the loading screen after selecting map/mod/AI and everything is frozen and I have to kill the spring process (I see the map and the cursor and the list of players (2 red color), but cursor and keyboard are not responding), I test...
by Manoa
08 May 2013, 04:40
Forum: Lua Scripts
Topic: Ally Resource Bars 1.84 Alpha 3
Replies: 42
Views: 5011

Re: Ally Resource Bars 1.84 Alpha 2

second release of 1.84, Alpha 2:
  • fixed bug which crashed the plugin in player mode
  • fixed bug where there is a space between enemy player teams [player mode]
  • fixed missing code for drawing separators between enemy teams
but the caveats are still there xD
by Manoa
07 May 2013, 14:47
Forum: Lua Scripts
Topic: Ally Resource Bars 1.84 Alpha 3
Replies: 42
Views: 5011

Re: Ally Resource Bars 1.84 Alpha 1

first release of the 1.84 version: display players ping and CPU on the right of the bars convert many pairs/ipairs loops into simpler for loops for performance caveats: these changes are not yet supported in Chili mode, but hopefully will be in the future for the moment Ping and CPU cannot be contro...
by Manoa
03 May 2013, 01:34
Forum: Lua Scripts
Topic: simple playerlist widget
Replies: 28
Views: 4905

Re: simple playerlist widget

nice work, thank I do have one request, could you add an option to only draw spectators, as in "hidePlayers" ? I also got this error while playing robot defence: [widgets.lua] Error: Failed to load: gui_simpleplayerlist.lua ([string "LuaUI\Widgets\gui_simpleplayerlist.lua"]:169: attempt to compare n...
by Manoa
02 May 2013, 22:08
Forum: General Discussion
Topic: petition for zerver to stay
Replies: 18
Views: 3772

Re: petition for zerver to stay

I understand that some of the developers have no problem at all with letting you continue your work as it was until now
by Manoa
02 May 2013, 04:28
Forum: General Discussion
Topic: petition for zerver to stay
Replies: 18
Views: 3772

petition for zerver to stay

to my unfortunate surprise it has come to my attention that a long time spring developer and a significant contributor to the community decided to quit, and remove all of his code from the development branches, I don't know the full story and I was not involved, and I call to all who disagree with t...

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