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by Petah
17 Mar 2015, 07:09
Forum: General Discussion
Topic: Google Code To Close
Replies: 65
Views: 6575

Re: Google Code To Close

For windows users averse to command-line I can't recommend SourceTree enough: https://www.atlassian.com/software/sourcetree/ The only downside is lack of shell integration but you'll soon get over it. It is much better than GitHub 4 Windows. I wholeheartedly disagree, the best Git GUI is SmartGit h...
by Petah
25 Jan 2015, 11:31
Forum: Off Topic Discussion
Topic: Global Game Jam
Replies: 0
Views: 753

Global Game Jam

Did anyone else do GGJ this year? We managed to smash this turn based strategy game out in the last 48 hours (worms in space is what we were going for): http://globalgamejam.org/2015/games/gravityjam http://globalgamejam.org/sites/default/files/styles/game_content__wide/public/games/screenshots/grav...
by Petah
21 Jan 2015, 10:41
Forum: News
Topic: Some updated content here and there
Replies: 3
Views: 3522

Re: Some updated content here and there

What ever happened to the swedish yankspankers anyway?
by Petah
16 Jan 2015, 00:37
Forum: News
Topic: News posting from forum
Replies: 3
Views: 3516

Re: News posting from forum

What about adding a RSS feed from other sites like ZK?
by Petah
05 Jan 2015, 00:17
Forum: AI
Topic: Java AI Interface broken?
Replies: 6
Views: 1354

Re: Java AI Interface broken?

by Petah
27 Nov 2014, 23:40
Forum: General Discussion
Topic: Etiquette for non-programmers who want to make a game?
Replies: 57
Views: 5633

Re: Etiquette for non-programmers who want to make a game?

Raptor177 wrote:What do I do? :(
Give up, this is a lost cause.
by Petah
25 Nov 2014, 21:50
Forum: General Discussion
Topic: Etiquette for non-programmers who want to make a game?
Replies: 57
Views: 5633

Re: Etiquette for non-programmers who want to make a game?

Why not start with helping out an existing project with modeling (such as BAR or Zero K)? This will help you understand how to actually get assets into a game, and also start building a rapport so people in the community would more likly help you.
by Petah
05 Nov 2014, 11:52
Forum: Community Blog
Topic: [website] server change on 05. Nov, expect an outage!
Replies: 20
Views: 5573

Re: [website] server change on 05. Nov, expect an outage!

Is there an outage, the server is being strange....
by Petah
30 Oct 2014, 09:17
Forum: Infrastructure Development
Topic: [website] server change! (please test!)
Replies: 3
Views: 628

Re: [website] server change! (please test!)

Hint: add a maintenance file on the old server and redirect all traffic to it after DNS change to alert users who have DNS cached.
by Petah
24 Oct 2014, 01:13
Forum: General Discussion
Topic: Game. Broken.
Replies: 4
Views: 952

Re: Game. Broken.

Forboding Angel wrote:We'll hop right on top of that one.
So you should. Whats the ETA?
by Petah
14 Oct 2014, 01:27
Forum: Off Topic Discussion
Topic: The Codeless Code
Replies: 3
Views: 795

Re: The Codeless Code

Reminds me of the tao of backup: http://www.taobackup.com/
by Petah
30 Sep 2014, 04:14
Forum: AI
Topic: Ongoing Starcrap (1) tournament
Replies: 1
Views: 392

Re: Ongoing Starcrap (1) tournament

I just want to click the map and look around.
by Petah
18 Sep 2014, 04:14
Forum: Off Topic Discussion
Topic: Windows 10
Replies: 33
Views: 4998

Re: Windows 9

I think 8 is awesome.
by Petah
09 Sep 2014, 09:26
Forum: AI
Topic: What working AIs are out there right now?
Replies: 4
Views: 967

Re: What working AIs are out there right now?

If it's specific to ZK just hard code a list of units which are factories. It make sense for a project to keep that kinda stuff simple, and work on the actual AI logic. Thats what I did for my uni project: https://github.com/Petah/BAI/blob/8691cf5a08a8ca2fdf7d8bb2fa504b013c385515/data/0.1/settings/d...
by Petah
09 Sep 2014, 03:01
Forum: Off Topic Discussion
Topic: Planetary Annihilation (Incoming Moon Drops!)
Replies: 470
Views: 51541

Re: Planetary Annihilation (Incoming Moon Drops!)

I got it for $30 a while ago. I think it was worth the money. Its an ok game, but I like BA/Spring much more than PA.

I think I would have paid like $80 for TA and like $40 for the expansions back in the day, and I think that was worth it.
by Petah
24 Jun 2014, 05:21
Forum: Lua Scripts
Topic: MetalHeck BA Tourney for Lua AIs
Replies: 14
Views: 1492

Re: MetalHeck BA Tourney for Lua AIs

I will enter my does nothing AI (as soon as I bring it up to date with the latest versions):

https://github.com/Petah/bai-lua
by Petah
27 May 2014, 01:08
Forum: AI
Topic: [solved]Colonizing Mexes with java wrapper
Replies: 6
Views: 1020

Re: [solved]Colonizing Mexes with java wrapper

Here is some code to check if a metal spot is already captured:

https://github.com/Petah/BAI/blob/maste ... va#L49-L72
by Petah
23 May 2014, 01:10
Forum: AI
Topic: [solved]Colonizing Mexes with java wrapper
Replies: 6
Views: 1020

Re: Colonizing Mexes with java wrapper

Although not an exact answer to your question, you can have a look at how my AI planned and captured metal spots:

https://github.com/Petah/BAI/blob/maste ... #L138-L157
https://github.com/Petah/BAI/tree/maste ... /map/metal
by Petah
22 May 2014, 02:43
Forum: Map Creation
Topic: Tabula v6.1
Replies: 15
Views: 1645

Re: Tabula v6

Ground texture looks great.
by Petah
20 May 2014, 02:58
Forum: General Discussion
Topic: Nostalgia
Replies: 179
Views: 26758

Re: Nostalgia

Planetary Annihilation

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