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by Warlord
23 May 2005, 22:22
Forum: Map Releases
Topic: Acid4some
Replies: 8
Views: 1599

gow 2 is done :p

as for Full moon, i'll be making visible metal patches later... I didn't like leaving incomplete .bmp files so I just finished off this...
by Warlord
23 May 2005, 21:45
Forum: Map Releases
Topic: Acid4some
Replies: 8
Views: 1599

Acid4some

this one took be about 1 hour to do the visible metal patches and metal map because there are so many patches... I can't figure out why the color of the water doesn't change even though i've set it to in the .smd :/ oh and does anyone know how to make the acid/water do damage? or is that not availab...
by Warlord
23 May 2005, 17:27
Forum: Map Creation
Topic: Attempt at Full moon
Replies: 9
Views: 1615

I see...
i will try placing visible mex patches in the next version...
by Warlord
22 May 2005, 19:54
Forum: Map Creation
Topic: GOW 2
Replies: 13
Views: 1689

isn't much to update, just that the tint is a tad darker and u can only see a tad less purple stuff on the shores (well kind of..)
by Warlord
22 May 2005, 19:35
Forum: Map Releases
Topic: Great Divide 2
Replies: 13
Views: 1777

screenies of updates...
Image
Greenish tint =D
Image
Fixed height =)
by Warlord
22 May 2005, 19:25
Forum: Map Creation
Topic: GOW 2
Replies: 13
Views: 1689

so many?

it was only gd2 with the bugged up height =/

which i've actually fixed now...
by Warlord
22 May 2005, 19:21
Forum: Map Creation
Topic: Attempt at Full moon
Replies: 9
Views: 1615

not visible... but heck that isn't a problem, once u select ur metal extractor from the build menu it automatically goes to the metal patch vision thingy where u can see where the patches are... but with help with annihilator 1.5, the patches are exactly or almost in the same place as they are origi...
by Warlord
22 May 2005, 19:03
Forum: Map Creation
Topic: GOW 2
Replies: 13
Views: 1689

those purple bits shouldn't be that all submerged, they aren't submerged in GOW 2 in Normal TA.

I will reduce the tinting...

EDIT: K, updated version, should be a tad better, increased the water level by 7 and made the tint a bit darker, click on the same link in first post.
by Warlord
22 May 2005, 14:58
Forum: Map Creation
Topic: GOW 2
Replies: 13
Views: 1689

the min height (-n) is about -50 atm, should I make that -75 or something?

and I don't see why it should be any higher anyway O_o
by Warlord
22 May 2005, 14:29
Forum: Map Creation
Topic: GOW 2
Replies: 13
Views: 1689

GOW 2

Woo.. 2 maps in one day =D ohh.. this baby took ages =o HF. Download: http://cutlass.hosted.luckz.de/GOW2_Spring.rar Screenies: http://cutlass.hosted.luckz.de/gow2_shot_1.png http://cutlass.hosted.luckz.de/gow2_shot_2.png http://cutlass.hosted.luckz.de/gow2_shot_3.png http://cutlass.hosted.luckz.de/...
by Warlord
22 May 2005, 11:41
Forum: Map Creation
Topic: Attempt at Full moon
Replies: 9
Views: 1615

these are the atmosphere settings in the .smd

[ATMOSPHERE]
{
FogColor=0.0 0.0 0.0;
FogStart=0.0;

CloudColor=0.0 0.0 0.0;
SkyColor=0.00 0.00 0.00;

SunColor=1.0 1.0 1.0;
CloudDensity=-0.0;

so how exactly am I supposed to make them blacker :/
by Warlord
22 May 2005, 11:32
Forum: Map Creation
Topic: Attempt at Full moon
Replies: 9
Views: 1615

Attempt at Full moon

Only bug I can see is the clouds. I tried my best to remove em, all i ended up with was really tiny clouds, which is unusual to have on a moon map and which I can't seem to remove. Download: http://cutlass.hosted.luckz.de/fm_spring.rar http://cutlass.hosted.luckz.de/fm_shot_1.png http://cutlass.host...
by Warlord
21 May 2005, 19:13
Forum: Map Releases
Topic: Great Divide 2
Replies: 13
Views: 1777

k, i've fixed all the height bugs, start pos bugs, also changed the sky that fits with the lush and added a nice green luschy tint. :)

http://cutlass.hosted.luckz.de/gd2.zip
by Warlord
14 May 2005, 13:21
Forum: Map Creation
Topic: New MAPCONV
Replies: 37
Views: 4762

thx loads for this nitrus, that tree thing was really annoying...
by Warlord
14 May 2005, 13:20
Forum: Map Releases
Topic: Great Divide 2
Replies: 13
Views: 1777

Great Divide 2

yup, conversion to spring, real credits to moho for making the actual map for ota. (screenies at last post) first map i made, so if it sucks well.. err damn :/ feedback needed pls download: http://cutlass.hosted.luckz.de/gd2.zip (updated version) some creds to nitrus aswell for his mapconv which rem...
by Warlord
14 May 2005, 12:09
Forum: Map Creation
Topic: How to make maps!
Replies: 75
Views: 10827

thx for the fast response and help nitrus ;)
by Warlord
14 May 2005, 12:03
Forum: Map Creation
Topic: How to make maps!
Replies: 75
Views: 10827

I made a map, but when it compresses i don't get any .smd file, all i get is a .sm2 file, a mini.bmp and some dds file, do I have to create a .smd file?
by Warlord
30 Apr 2005, 21:37
Forum: General Discussion
Topic: Left Click system
Replies: 1
Views: 479

Left Click system

ok, the right click system is really annoying... are you guys developing a left click system?
by Warlord
27 Apr 2005, 21:41
Forum: Help & Bugs
Topic: Loading error
Replies: 8
Views: 1294

spring isn't working even with a clean install...
well, looks like all I can do is keep watching the videos and sob in the corner untill I get a new gfx card :cry:
by Warlord
27 Apr 2005, 20:16
Forum: Help & Bugs
Topic: Loading error
Replies: 8
Views: 1294

ok, it's a clean install, i have the OTA patch for spring, just removed gow and lowered all settings, it still crashes when 'creating sky'

:cry:

suppose my gfx card is too sh1t

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