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by Warlord Zsinj
20 Nov 2013, 07:05
Forum: Game Development
Topic: New Game Development: Star Wars: Galactic Battlegrounds II
Replies: 96
Views: 10617

Re: New Game Development: Star Wars: Galactic Battlegrounds

@pyro - Gnomre and I are (were?) the lead developers for Imperial Winter. Suggest you get your hands dirty with Spring, give IW a go, try to play around on the back end and see how you go.
by Warlord Zsinj
20 Nov 2013, 02:10
Forum: Game Development
Topic: New Game Development: Star Wars: Galactic Battlegrounds II
Replies: 96
Views: 10617

Re: New Game Development: Star Wars: Galactic Battlegrounds

I haven't really had the chance to look at it, so I don't really know what state it's in, and to be honest haven't really had a look at RTS's or gaming in general for a while so you may be right. But still, star wars is star wars, and free is free ;)
by Warlord Zsinj
20 Nov 2013, 01:12
Forum: Game Development
Topic: New Game Development: Star Wars: Galactic Battlegrounds II
Replies: 96
Views: 10617

Re: New Game Development: Star Wars: Galactic Battlegrounds

Hi all, While I'm not exactly opposed to continued development, this post rings familiar of about a million other posts sitting around on this forum, ie "hi, I'm new here, I want to make [x], I have no experience working with the spring engine but really love [x]. Can someone please do everything fo...
by Warlord Zsinj
05 Aug 2013, 02:35
Forum: Game Releases
Topic: [Release] Imperial Winter - build 57
Replies: 28
Views: 15058

Re: [Release] Imperial Winter - build 57

Thought the mon calamari snipers made short work of those ewebs ;)
by Warlord Zsinj
01 Aug 2013, 07:22
Forum: Game Releases
Topic: [Release] Imperial Winter - build 57
Replies: 28
Views: 15058

Re: [Release] Imperial Winter - build 57

Have games been going? I'd be interested to hear how it's playing out
by Warlord Zsinj
01 Aug 2013, 01:28
Forum: Game Releases
Topic: [Release] Imperial Winter - build 57
Replies: 28
Views: 15058

Re: [Release] Imperial Winter - build 57

Ok, I'll see if I can dig up the old files. I've had a couple of harddrive meltdowns since then, but hopefully it's all somewhere. Mainly I only had latest model and texture files, I think Gnomre and the SVN had pretty much everything else. Don't forget to release that tattooine map also, ideally wi...
by Warlord Zsinj
31 Jul 2013, 03:59
Forum: Game Releases
Topic: [Release] Imperial Winter - build 57
Replies: 28
Views: 15058

Re: [Release] Imperial Winter - build 57

Hey, Gnome sent me a message. I've got no real problem with this, good on you Flozi. I've always had a pang of guilt and regret that I never got this out. Have no problem making this an official release on website, etc etc. I'm happy to help out as I can, I think I have most of my files backed up so...
by Warlord Zsinj
01 Dec 2011, 09:53
Forum: Art & Modelling
Topic: aGorm Mod Images
Replies: 122
Views: 18159

Re: aGorm Mod Images

hey agorm, I just spotted this and was curious

Image

Was the little building next to the big wind generator where you got the idea for the IW power generators?
by Warlord Zsinj
30 Nov 2011, 09:19
Forum: Art & Modelling
Topic: Random WIP 2006-2011
Replies: 8358
Views: 549514

Re: Random WIP

Nice, always wanted to a coruscant map like that...
by Warlord Zsinj
03 Oct 2011, 14:54
Forum: Star Wars: Imperial Winter
Topic: Imperial Winter - where things stand, and how you can help.
Replies: 380
Views: 71219

Re: Imperial Winter - where things stand, and how you can help.

read what I posted again before you reach for the faeces.
by Warlord Zsinj
29 Sep 2011, 11:47
Forum: Star Wars: Imperial Winter
Topic: Imperial Winter - where things stand, and how you can help.
Replies: 380
Views: 71219

Re: Imperial Winter - where things stand, and how you can help.

We were exploring a bunch of possibilities with barracks built AT and snipers for rebs etc. IIRC imp v imp was a lot of fun, had a lot to do with deployment of ewebs though. But certainly it was playable enough for a 'demo' release.

Hopefully TFC will be able to pull something together.
by Warlord Zsinj
16 Sep 2011, 01:14
Forum: Star Wars: Imperial Winter
Topic: Imperial Winter - where things stand, and how you can help.
Replies: 380
Views: 71219

Re: Imperial Winter - where things stand, and how you can help.

abma; sorry, I've been very busy these last few days and haven't had a chance to respond to your post fully, I'll send you a PM shortly detailing the issues I'm having.
by Warlord Zsinj
09 Sep 2011, 00:15
Forum: Star Wars: Imperial Winter
Topic: Imperial Winter - where things stand, and how you can help.
Replies: 380
Views: 71219

Re: Imperial Winter - where things stand, and how you can help.

TFC, yeah that'd be great. If we can get a couple of test games to play through without too much trouble I'd definitely be interested.
by Warlord Zsinj
08 Sep 2011, 14:28
Forum: Star Wars: Imperial Winter
Topic: Imperial Winter - where things stand, and how you can help.
Replies: 380
Views: 71219

Re: Imperial Winter - where things stand, and how you can help.

There's a large difference between discussing options of getting the game out to the public in a reasonable state, compared with flogging me as some sort of pariah. Once people have hopped off their various high horses, maybe we can discuss some ways for me to get the work out. And I certainly don't...
by Warlord Zsinj
08 Sep 2011, 12:56
Forum: Star Wars: Imperial Winter
Topic: Imperial Winter - where things stand, and how you can help.
Replies: 380
Views: 71219

Re: Imperial Winter - where things stand, and how you can help.

I wouldn't even consider doing that, I'm just not getting involved in the childishness that seems to have descended upon this thread. And not only from the frothing morons that lurk on these forums, but actually from some of the people I respect the most around here.
by Warlord Zsinj
03 Sep 2011, 16:35
Forum: Star Wars: Imperial Winter
Topic: Imperial Winter - where things stand, and how you can help.
Replies: 380
Views: 71219

Re: Imperial Winter - where things stand, and how you can help.

There's a big difference between someone making a variant of IW when there's a perfectly good copy of IW available that everyone has, and someone cobbling together an ugly IW from the current almost-working SVN and releasing it. If I had a release out there I wouldn't be worried about it.
by Warlord Zsinj
03 Sep 2011, 11:13
Forum: Star Wars: Imperial Winter
Topic: Imperial Winter - where things stand, and how you can help.
Replies: 380
Views: 71219

Re: Imperial Winter - where things stand, and how you can help.

I'd say we're a fair way from SWTA these days :P

Perhaps if we could move past the cynicism a bit and offer some suggestions as to how I could proceed whilst resolving the concerns I've outlined above things could move along a bit quicker
by Warlord Zsinj
03 Sep 2011, 01:56
Forum: Star Wars: Imperial Winter
Topic: Imperial Winter - where things stand, and how you can help.
Replies: 380
Views: 71219

Re: Imperial Winter - where things stand, and how you can help.

They aren't over my head, I just don't really have the time to be learning how to fiddle with them. I guess given the likelihood that in the next few months I'm not going to have the time to pull out a release, perhaps some sort of unofficial SVN type release may be worthwhile, at the very least so ...
by Warlord Zsinj
19 Aug 2011, 03:37
Forum: Star Wars: Imperial Winter
Topic: Imperial Winter - where things stand, and how you can help.
Replies: 380
Views: 71219

Re: Imperial Winter - where things stand, and how you can help.

Yer, 'cept I never did all that much of that even at the height of work :P
I was the artist and designer, so I did much of the art (along with lynx who did heaps) and then fiddled with text values - much of the lua and other important stuff that needs to be done is beyond me

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