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by Abokasee
19 Oct 2008, 18:49
Forum: Help & Bugs
Topic: OTA Content - I have it, spring thinks I don't
Replies: 3
Views: 394

Re: OTA Content - I have it, spring thinks I don't

Sorry for Double post, but I seem to have fixed it, except with one mod, the Chicken mod, which works in test mode, but not TASClient... weird.
by Abokasee
18 Oct 2008, 09:07
Forum: Help & Bugs
Topic: OTA Content - I have it, spring thinks I don't
Replies: 3
Views: 394

Re: OTA Content - I have it, spring thinks I don't

I have exactly the one from the link you've gave me, I've downloaded it multiple times and replaced, same result, I've unzipped that folder (3 files inside)
by Abokasee
18 Oct 2008, 08:52
Forum: Help & Bugs
Topic: OTA Content - I have it, spring thinks I don't
Replies: 3
Views: 394

OTA Content - I have it, spring thinks I don't

Well the title says it all, I have my OTA Content files in base directory, so I really don't know whats wrong here, May I point out I have the OTA (As in the one with only top down view, the game from the 90s, not the "mod"), could this help in anyway?
by Abokasee
12 Oct 2008, 13:56
Forum: Off Topic Discussion
Topic: Image; rock, paper scissors....
Replies: 782
Views: 52635

Re: Image; rock, paper scissors....

You wouldnt flog the Rhino Demon from hell would you?
Image
by Abokasee
17 Apr 2008, 16:36
Forum: Game Releases
Topic: Operation Polaris 0.5
Replies: 57
Views: 8127

Re: Operation Polaris 0.5

Barracks is 1000 metal, most defenses are around 500, the engineer is 900, the PBR (only sea unit currently in the game) is 4000, light infantry are 100, medium 200, Special forces 500, gatling 900, the tank is 10000, the wheeled armoureds vehicle are 5000 and afvs are 1000ish many maps give you rou...
by Abokasee
27 Jan 2008, 08:24
Forum: Game Releases
Topic: Balanced Annihilation V6.0
Replies: 313
Views: 20524

Re: Balanced Annihilation V6.0

Yeah sleska avatar (A stoned smilely) dosn't reflect his angry almost trollish troubled character
by Abokasee
19 Jan 2008, 14:20
Forum: Game Development Tutorials & Resources
Topic: Mod Question Repository... Questions come in, answers go out
Replies: 1167
Views: 93554

Re: Mod Question Repository... Questions come in, answers go out

Yeah when they try to target something behind another unit, they go a bit mad, but other wise fine (targeterror was turned off)
by Abokasee
18 Jan 2008, 17:37
Forum: Game Development Tutorials & Resources
Topic: Mod Question Repository... Questions come in, answers go out
Replies: 1167
Views: 93554

Re: Mod Question Repository... Questions come in, answers go out

Is there a way... to make a beam that fires constantly (like the beamer turret) to keep firing when sweep to another target?
by Abokasee
14 Jan 2008, 08:47
Forum: News
Topic: Spring 0.75b2 bugfix release
Replies: 41
Views: 33752

Re: Spring 0.75b2 bugfix release

lol the updater claims I don't have 0.76b1
by Abokasee
14 Jan 2008, 08:39
Forum: News
Topic: Spring 0.76b1 release
Replies: 86
Views: 31537

Re: Spring 0.76b1 release

It should give you a stacktrace you could post here or on mantis. ok heres the whole dam thing SDL: 1.2.10 GL: 2.1.1 GL: NVIDIA Corporation GL: GeForce FX 5500/AGP/SSE2 GLEW: 1.4.0 Using script GlobalAI test (TestGlobalAI.dll) Map: Supreme Battlefield.smf Mod: "TA Mental 0.998" from TA_Mental_0.998...
by Abokasee
13 Jan 2008, 18:17
Forum: News
Topic: Spring 0.76b1 release
Replies: 86
Views: 31537

Re: Spring 0.76b1 release

The latest release has forced me to hunt out every bug in SIDEDATE.tdf and Weapons.tdf, I've done that, (Infolog was very helpful) and then I tell it to load up then it crashes and gives no reason -.-
by Abokasee
11 Jan 2008, 08:41
Forum: Art & Modelling
Topic: S:44 Dump
Replies: 820
Views: 52562

Re: S:44 Dump

YES YES MOAR EYEKANDEH! SUM ONE MAKE A LANDKREUZER! http://david.australianinfront.com.au/Interesting/landkreuzer.jpg Dude, all it would take would be for one A-26 to swoop in, fire 20 rockets at it, drop a few 50kg or 100kg bombs on it, and then pepper the fleeing crew with 8-12 .50cal machineguns...
by Abokasee
29 Dec 2007, 13:48
Forum: Game Development
Topic: Unit Fly Level (Fly Height)
Replies: 8
Views: 941

Re: Unit Fly Level (Fly Height)

When you say, they don't attack the point, this usually because the target is out of range (A AA turret won't attack with a 200 range weapon vs a 500 altitude aircraft) so it won't bother, if its in close range, it will dive too attack
by Abokasee
21 Dec 2007, 10:30
Forum: Game Development Tutorials & Resources
Topic: Mod Question Repository... Questions come in, answers go out
Replies: 1167
Views: 93554

Out of intrest, how do you get upspring to add your newly added .zip texture archive to be add-able to texture groups?
by Abokasee
16 Dec 2007, 13:21
Forum: General Discussion
Topic: Bunkers?
Replies: 27
Views: 1827

Complicated wrote:jetpacks and buildings are completely two different things.

Please do not compare, you make yourself look stupid.
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THERE GOES THE NEIGHBOUR HOOD
by Abokasee
16 Dec 2007, 12:55
Forum: Game Development Tutorials & Resources
Topic: Mod Question Repository... Questions come in, answers go out
Replies: 1167
Views: 93554

Is it possible for a weapon (beam in this case) to have a minium range, so that if there target gets close they have switch to something else
by Abokasee
01 Dec 2007, 10:21
Forum: General Discussion
Topic: Is the [TS] drama over?
Replies: 1
Views: 472

Is the [TS] drama over?

Seriously
by Abokasee
30 Nov 2007, 20:49
Forum: General Discussion
Topic: Immaturity and attacks on games (ruining games)
Replies: 106
Views: 7023

oh look sefidel, lord spawn (retarded spawn), abokasee , lolloside (farleshadow) just ruined another game by all combombing me but i knew they were about to combomb because it is the only tactic they know so each com failed... HAHA fucking loosers lol. and btw Baladin is my fucking brother you abso...
by Abokasee
30 Nov 2007, 20:42
Forum: General Discussion
Topic: Immaturity and attacks on games (ruining games)
Replies: 106
Views: 7023

AF wrote:your images make my snail look like michael schumacher
Explain
by Abokasee
30 Nov 2007, 20:17
Forum: General Discussion
Topic: Immaturity and attacks on games (ruining games)
Replies: 106
Views: 7023

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