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by Beowulf
28 Apr 2005, 22:44
Forum: Help & Bugs
Topic: Compiled List of Current TA Spring bugs
Replies: 128
Views: 14181

Re: I'd Also like to add

... 3)Range problems: Some long ranged units (artillery on low traj, penetrator) fail to shoot when they must be in range. They either don't fire at all or try to get unnecesary close to the target. Also units with several weapons only use their most ranged weapon, not trying to get closer to use t...
by Beowulf
27 Apr 2005, 03:58
Forum: General Discussion
Topic: Mirrors
Replies: 10
Views: 1569

Yet another full installer mirror.
http://joet.meekers.org/TA/TASpring/
by Beowulf
26 Apr 2005, 22:38
Forum: General Discussion
Topic: Mirrors
Replies: 10
Views: 1569

Re: Mirrors

Caydr wrote:With SY's permission, I will mirror the files for .4 on all my servers. That's about 15 worldwide... I'll post links below:
We need permission to mirror? ok, Can I have permission to mirror the complete full install file? Also, when is your mirror coming up?
by Beowulf
26 Apr 2005, 22:30
Forum: News
Topic: TA Spring 0.4 released
Replies: 32
Views: 11624

Well, maybe I should get bittorrent. Anyway, in about 2-3 hours after I download this file, I'm going to mirror it at my website. The tentative site is http://joet.meekers.org/TA/TASpring/taspring_0.40b2.exe . I hope this mirror helps.
by Beowulf
16 Nov 2004, 21:40
Forum: News
Topic: "Spring" imminent?
Replies: 145
Views: 29737

There will be no Single player. No campaigns. No plot. If SY is making a new RTS later, then they will probably rename it then. So we are naming the engine. How about "House", and since it uses OpenGL, we can call it OpenHouse. Free food for everyone!! ok, more seriously, how about "World Builder" m...
by Beowulf
04 Nov 2004, 23:03
Forum: News
Topic: "Spring" imminent?
Replies: 145
Views: 29737

/* non serious suggestions Swedish Yankspankers New Exciting Revolutionary Game Engine (it nearly looks like synergy) Spring of the Armegeddon (you know, like dawn of the dead) Well its taking too much time to name this thing. We are naming the engine, right? Realtime Adaptable Tactical Strategic En...

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