This is a hybrid of the curren Sitemap and what we want to have!
Use Spring:SiteMapThoughts to show large changes in structure you'd like to see.
Also, have a look at Spring:Wiki_ToDo, for current stuff to do in the Spring-Cleaning action!
To keep track of what's been moved, I'm cut+pasting the pages I've renamed to here - the list on the bottom should be growing ever shorter accordingly.
Contents |
New
About
Games
Development --> Source Development
- CEG
- CEG-Calls
- CEG-Format
- CEG-Classes
- CEG-Operators
- CEG-Miscellaneous
- CEG-OldInfo (old CEG page)
- Animation - Scripting
- Animation-LuaScripting Overview of Lua scripting(work in progress)
- Animation-CobOverview (in COB)
- CEG
Help --> FAQ is being used
Download
Old
About
Games
- Free/Open Source
- Kernel Panic
- and others
- Proprietary
- P.U.R.E.
- and others
- TA-derived
(must own a copy of "Total Annihilation" to legally play)this is not true - even if you do own TA, the mods makers have no permission to distribute changed versions of the Gamefiles. Check the TA EULA if you want (+ see forum threads).- Balanced Annihilation
- Complete Annihilation
- NOTA
- XTA
- and others
- No longer supported/abandoned
- Xect vs. Mynn
- Nanoblobs
- and others
Development --> Source Development
- Engine Development --> Getting Started Development
- Latest information (changelog, new features, beta versions and so on)
- Mantis (reporting bugs)
- Compiling Spring --> Building spring
- Github
- Game Development --> Mod and Unit development
- General Info
- Introduction to game development --> Simple_Mod_Tutorial (features a brief overview which elements make things work in Spring, how to zip a modfile and so on)
- Resources --> General_Resources
- Tools
- Unit Development
- Models s3o
- Unit Definitions
- Weapon Definitions
- Unit_Categories (we should be able to drop that and mentiong everything in the FBI / Lua section)
- Lua Scripting
- Introduction & First steps --> Lua_Beginners_FAQ
- Available functions (Interfaces)
- Map creation --> Map development
- Guides / Specifications --> Maps:SMD
- Tools --> Maps:Map_Designer
- Tools --> Maps:SpringMapEdit
- AI Development --> AI:Development
- Mission development (about quantum's editor / what else may come only)
- Misc (this is about all the little topics like cursors, sidepics or radar icons)
- General Info
Help --> FAQ is being used
- First Steps --> Getting Started
- Introduction to Spring (what is Springsettings.exe, Spring.exe and so on for & giving an overview of how to add games/mods and maps ; another good Link Source --> Getting_Spring_Content_and_Links
- Introduction to singeplayer frontends
- Springlobby Frontend
- whatever else may come...
- Using AIs
- Introduction to multiplayer lobbies
- TASClient
- Springlobby
- QTLobby (it might turn out great and currently is one of the few that work ;) )
- Using AIs --> AI:Skirmish
- User Interface -->
- Default keyboard layout (maybe redo THAT image)
- Default key combinations
- Explaining advanced controls (like building stuff in a line)
- Lua_Widgets
- Custom Interfaces
- IceUI
- LolUI
- Strategy_and_Tactics (mod descriptions might link to these ; mod devs can write all those if wanted)
- *TA themed games
- General Guides
- AA-specific
- BA-specific
- CA-specific
- etc.
- Gundam RTS guide
- Kernel Panic guide
- Spring1944 guide
- etc.
- *TA themed games
- A number of FAQs
Download
- Installing Spring (Windows) --> Read Me First (as this is the link from the Frontpage for "Windows")
- Installing Spring (Linux) --> SetupGuide (might be related to "Compiling Spring")