gui_buildspacing & minimap_startbox removed [0.83]

gui_buildspacing & minimap_startbox removed [0.83]

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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abma
Spring Developer
Posts: 3798
Joined: 01 Jun 2009, 00:08

gui_buildspacing & minimap_startbox removed [0.83]

Post by abma »

All engine widgets (including the default enabled gui_buildspacing.lua & minimap_startbox.lua) have been moved to examples/Widgets. If a Game needs/wants any of this widget, they've to re-add theirself. Widgets can also installed as user.

All other engine Widgets have been moved to the examples directory, too.

related git commits:

https://github.com/spring/spring/commit ... dbd95b6fd7
https://github.com/spring/spring/commit ... 0fe888c63d

related feature request: http://springrts.com/mantis/view.php?id=2537
Last edited by knorke on 07 Mar 2012, 02:57, edited 1 time in total.
Reason: unsticky, http://springrts.com/wiki/EngineChangelogForContentDevs
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Announcement gui_buildspacing & minimap_startbox removed

Post by knorke »

All the "default" widgets are here:
https://github.com/spring/spring/tree/d ... es/Widgets
In case somebody wants to copy them into the LuaUI\widgets of their game.
(also hooray!)
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: gui_buildspacing & minimap_startbox removed [0.83]

Post by FLOZi »

Thanks for the announcement, as well as giving us more control. :-)
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