Post subject: New Spring Installer with Downloadable Content
Posted: 17 Dec 2007, 03:19
Moderator
Joined: 15 May 2005, 03:26 Location: St Louis
For those who may not read the mods forum, the installer for the next version of spring will have downloadable maps and mods, instead of including them in the installer. Also, this allows the OTA content to be removed from the installer (and the SVN) and makes the installer fully GPL compliant.
Mods:
Based on a thread in the mods forum, the following mods will be included:
I have required the following from all mod authors: 1) Send me a description of your mod. Because of limitations on space in the installer GUI, these descriptions can be no more than 210 characters including spaces and include the size of the download. I have the following descriptions:
Balanced Annihilation (203 char): --I have BA 6.0
installer wrote:
Balanced Annihilation (BA) is a mod of Total Annihilation, and is currently the most popular game. Balanced Annihilation claims to have the most finely tuned balance of all the TA mods. (9.1MB Download)
XTA is a mod of Total Annihilation originally developed by the Swedish Yankspankers. It claims to have the most similar gameplay to the original game Total Annihilation (12.6MB Download)
Gundam RTS, Giant stomping robots fighting across a vast landscape. Battles focus more on combat then base construction, economy is minimalized allowing you to spend more time fighting. (51.0MB Download)
Kernel Panic is a mod about computers, where bits and bytes wage war in a matrix of DOOM! KP makes for a very fast-paced, action-oriented game, and has a very unique graphical style. (6.4MB Download)
Evolution RTS is a dynamic strategy game which merges fluidity and simplicity, where the outcome of each battle impacts the advancement of the factions and the direction of the story. (34.0MB Download)
Spring: 1944 (S44) is a reproduction of the Second World War which balances the demands of realism, historical accuracy and gameplay to produce a fast-paced, aggressive game of strategy. (28.0MB Download)
Simbase focuses on base-building and resource production. It allows players to take their time and enjoy the game, while constructing a base and an army to destroy their opponents. (3.5MB Download)
The final deadline for mods is this Friday evening, so please get the above required information to me by then. I have also PMed at least one author of each mod with the remaining requirements they need to meet.
Maps:
I have made the following three map packs: Default Maps: SmallDivide.sd7 Comet_Catcher_Redux.sd7 Sands_of_War_v2.sd7 (9.0MB Download)
I realize that these are hefty downloads, and am open to suggestion on maps that should be added or removed. Certain overplayed (or those with very skewed resource distribution) maps will not be included. The total download time for me if I select all downloadable options (many of the mods are not yet included is ~13 minutes on a 9mbs/1mbs connection, ~12 minutes of that is for the maps).
As always I don't tolerate flaming or off topic crap in my threads so please don't do it.
Last edited by LordMatt on 20 Dec 2007, 00:32, edited 4 times in total.
Joined: 24 Feb 2005, 02:58 Location: In Alaska Bridge to nowhere land.
LordMatt wrote:
XTA (186 char): --Need SVN tested version (9.2) with required mod tags.
installer wrote:
XTA is a mod of Total Annihilation originally developed by the Swedish Yankspankers. It claims to have the most similar gameplay to the original game Total Annihilation (9.0MB Download)
how about:
XTA (210 char):
XTA was the original mod for spring developed by the Swedish Yankspankers. Similar game play to Total Annihilation. Has unique graphics and strategy. It takes practice to master all the units in XTA. Try it now
Is it mandatory to include the download size? Because it fluctuates a lot.
Evolution RTS is a dynamic strategy game which merges fluid gameplay with design simplicity, where the outcome of each battle impacts the technological advancement of the factions and the direction of the story.
There's a fatal error in XTA, I just tried running my portfolio program that runs the NTai test with XTA and found the commanders had 40 energy and metalstorage. According to script.txt they should have 10k storage. I believe this is due to a change that was made regarding setting storage at start up to the commanders storage rather than the starting resources but XTA never corrected the issue and stayed at 40 because of the 0.75b2 behaviour.
This issue does not show up when running spring.exe directly as those scripts set the storage manually. BA should also be tested for this bug.
Repackaging XTA with the commander fbis changed to have 1k storage for emtal and energy corrected this in my personal copy.
hmm it seems tobi made a post on the xta forums about this, but considering the friday deadline.....
I was hoping it'd come together before then. I was going to have some free time around Christmas, and Tobi wasn't promising anything before that. As things stand, I really don't know what state the game will be in.
Joined: 08 Jan 2007, 06:13 Location: Don't be silly. If there's no machine heaven, where do all the toasters go?
Revision 5032 wrote:
*Installer now removes old XTAPE files from previous installers. *Change defualt maps to SmallDivide, Comet Catcher Redux, and Sands of War (all are now downloadable, 9.0MB). *Cleanup of commented code. *Add Downloadable 1v1 Map Pack 14 maps (87.3MB). *Add Downloadable Teamplay Map Pack 12 maps (170.1MB). *Install unitsync.dll by default, instead of with TASClient. *Merge Updating and Regular installers (To Do: Stop Creating Updating Installer). *Don't overwrite user updatable config files: selectkeys.txt, uikeys.txt, cmdcolors.txt, and ctrlpanel.txt(in /game/). *Delete old versions of Riverdale map from user's maps directory and replace with newest version (if old versions are present). This will fix the issues people have with hosting and joining battles with this map. *Fix graphical glitch when downloading files. *To Do: Update/Add all mods to be included, see http://spring.clan-sy.com/phpbb/viewtopic.php?t=13093
Evolution RTS is a dynamic strategy game which merges fluid gameplay with design simplicity, where the outcome of each battle impacts the technological advancement of the factions and the direction of the story.
Neddie phails @ following instructions: (211 char + no filesize mentioned). So does Noruas for that matter. If you guys don't send me a description that fits the format, I'll just be making one up myself, which you may or may not like, and it will remain permanent until the next installer compile (a long time from now).
AF wrote:
XTA Bug
Fix in 9.2 plx.
Boirunner wrote:
Will the links be static, or always point to the updated version of a mod?
Mods will have a generic filename in the installer, so I can update to new version of the mods easily without having to recompile and upload.
KDR_11k wrote:
Gundam will need an update again since Satirik changed the values comboboxes return. The matching rev isn't up yet so I won't do that yet.
Will this change be in the new spring release? If so, I'll need an updated version before hand (all mods will need to work properly with the latest SVN, so please test).
Post subject: Re: New Spring Installer with Downloadable Content
Posted: 18 Dec 2007, 00:24
Moderator
Joined: 15 May 2005, 03:26 Location: St Louis
NOiZE wrote:
LordMatt wrote:
stuff
Slavedriver!
I forgot to ask you to send me the current version so I could play with it on the SVN sometime this week. I'm thinking of requiring more Arm buffs before I include BA in the installer.
Post subject: Re: New Spring Installer with Downloadable Content
Posted: 18 Dec 2007, 00:32
Joined: 12 Mar 2006, 22:34 Location: Surrey (U.K)
LordMatt wrote:
NOiZE wrote:
LordMatt wrote:
stuff
Slavedriver!
I forgot to ask you to send me the current version so I could play with it on the SVN sometime this week. I'm thinking of requiring more Arm buffs before I include BA in the installer.
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