Of course the Xwing's S-foils lock into attack position!
Also, the Bwing's "wing" rotates around the cockpit during combat, and it will most often fly "upright", but land on it's side, as seen there.
ATAT has been more or less completed; but in terms of our balancing schemes, it doesn't fit into the scale of our next release, so we decided it's probably better not to throw it around and get people's hopes up.
Hopefully you'll be able to play with all of these new toys in the next month or so. Far sooner if we get a texturer, because that's what is holding everything up, basically.
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