lol, I think the logo is tacky. If you are a commander and you have your entire army painted a uniform color logos are a bit overdone when painted 9 feet tall .
I will look at better integrating the colors into the model's texture. At the moment what you are seeing is the model in wings. So I can easily modify it still. anyway, I will do that later on tonight. I am one day away from version 1.0 of my mod. I really want to complete what i designed over a year ago :).
you are mistaken, it is too early to say that. Until I do the reflective map you are only seeing this.. however, it will look fine trust me.
*edit* note that the above shot is in wings. It will be more then bright enough ingame. DO NOT MISTAKE THAT for an in game shot. It is just a preview. *end edit*
My suggestion for the team colour would be to put it on the ribs and the knees. Also add some detail under the colour so its not so bland. But other wise the texture looks great. I shall never doubt your texturing skill again.
Joined: 12 Jan 2005, 10:25 Location: Still signing off after all these years
My only coment on these wonderfuill new fleas is that the legs look like the just been gone over with a spray can (and in a half harted way...)
Could you maybe make it more defined? Like a stripe round the top or bot or midel of them, not just fading up like that?? Or is it just me that thinks that? (PS if they looked more like they were plated it would prob look fine with the gradule shading... I think its cause they lack definition to begin with....)
I would vote for more clearly-defined stripes for the legs, instead of sort've sprayed-on looking teamcolor. Overall, though, I really like Smoth's effort on this one.
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