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 Post subject: Re: Random wip 2012+
PostPosted: 15 May 2012, 16:56 
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Having some fun with a minigun!

Going to try for as close as possible working internals, not based on the current Milspec miniguns.

Trying it in 9mm just for fun.


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 Post subject: Re: Random wip 2012+
PostPosted: 15 May 2012, 20:58 
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12
Location: Never go full Retro-ard! You just don't do it.
oh.. i put my foot in it.. again - sorry.. i just thought the red thing to be the drive.. :(
disregard the strage sounds i make while walking out in shame..


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 Post subject: Re: Random wip 2012+
PostPosted: 18 May 2012, 12:55 
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 Post subject: Re: Random wip 2012+
PostPosted: 18 May 2012, 13:08 
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Joined: 05 Aug 2009, 19:42
Beherith wrote:
pic

Ooh, you making some sort of a mission map?


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 Post subject: Re: Random wip 2012+
PostPosted: 18 May 2012, 13:35 
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7v7 team map


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 Post subject: Re: Random wip 2012+
PostPosted: 18 May 2012, 15:13 
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Location: Never go full Retro-ard! You just don't do it.
well nothing bad about the technical execution.. but the sand feels out of place.. such white sand.. you find that at oceans beaches.. were are the white mountains this stuff came from?

Wouldnt complain if i had to make holiday there.. but as my K-Bots have to die there, and those lazy peons wont do anything if map gets to idylic.. Manager.. i want to talk to the ManMonger of that s-bend.


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 Post subject: Re: Random wip 2012+
PostPosted: 18 May 2012, 15:17 
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Location: You are going to die anyway, hurry up and do it.
Limestone rocks can produce white sand. but those rocks are a light grey
Image

to be fair though. that doesn't like iron based rock or sandstone it looks like dirt on old hills.

Behe, people often baw about maps being too chokepoint when I did road ways because the spring pathfinder likes to set paths to all clump in the road..

how are you fighting this.


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 Post subject: Re: Random wip 2012+
PostPosted: 20 May 2012, 04:50 
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 Post subject: Re: Random wip 2012+
PostPosted: 20 May 2012, 05:54 
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 Post subject: Re: Random wip 2012+
PostPosted: 20 May 2012, 07:10 
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 Post subject: Re: Random wip 2012+
PostPosted: 20 May 2012, 09:35 
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the mind is willing, the flesh is weak....


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 Post subject: Re: Random wip 2012+
PostPosted: 20 May 2012, 09:53 

Joined: 09 Sep 2007, 20:05
smothykins, are these for your new project?


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 Post subject: Re: Random wip 2012+
PostPosted: 20 May 2012, 13:39 
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Location: Banned user for reason “Do not post pictures of people fucking cars”
good stuff


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 Post subject: Re: Random wip 2012+
PostPosted: 20 May 2012, 14:28 
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Joined: 02 May 2005, 02:56
Location: Canada
smoth wrote:
[awesome but untextured model]
smoth wrote:
[awesome but untextured model]
smoth wrote:
[awesome but untextured model]
smoth wrote:
[awesome but untextured model]
the mind is willing, the flesh is weak....

You can do it!

... have you tried "NOS"?


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 Post subject: Re: Random wip 2012+
PostPosted: 20 May 2012, 14:58 
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12
Location: Never go full Retro-ard! You just don't do it.
a wild competitor for player attention appears.. his screens are supereffective..


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 Post subject: Re: Random wip 2012+
PostPosted: 20 May 2012, 15:29 
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Location: Never go full Retro-ard! You just don't do it.
Beherith wrote:
Image


played on it.. really something


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 Post subject: Re: Random wip 2012+
PostPosted: 20 May 2012, 16:45 
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click for larger

I wanted to make a knight themed mech.. the things on the back are propulsion of an unspecified tech

the weapons are
laser
cannon
grenade launcher


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 Post subject: Re: Random wip 2012+
PostPosted: 20 May 2012, 17:34 
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Location: Sol 3
Cool. :-)
I especially like the collar and head.
And I personally like a more comical physique in models, But I think the legs are very tall. Too tall.


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 Post subject: Re: Random wip 2012+
PostPosted: 20 May 2012, 17:38 
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Not very fond of the moon boots. I do like the Knight kind of look, why not go for a templar tunic?


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 Post subject: Re: Random wip 2012+
PostPosted: 20 May 2012, 18:19 
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would not animate/would look like shit.


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