I've got a problem when running it with zero-k. Zero-K v0.9.8.12 -> http://paste.pocoo.org/show/543338/ (notice the undefined functions) Zero-K v0.9.9.2 -> http://paste.pocoo.org/show/543338/ End result is a completely broken mod, no com spawns, and I can't create units even with cheats.
The game runs fine if starting through springlobby or directly with a script.txt, without using toolbox
Example of my modinfo.lua:
Code:
-- ToolBox - A package of tools for game and map developers -- Authors: CarRepairer, FLOZi, knorke -- Thanks: jK (Chili), Tobi (LUS)
local modinfo = { name = "ToolBox", shortName = "TB", version = "v0.1", game = "ToolBox", shortGame = "TB", mutator = "Official", description = "Useful tools for game development", modtype = 1, depend = { "Spring Cursors", -- enter your mod here! -- "Zero-K v0.9.8.12", "Zero-K v0.9.9.2", -- "ba763.sdz", } }
easier said than done (working on an in-game mission editor and want to be compatible with zero-k missions) eventually (couple of weeks-month probably), when i'm "done" with the initial release i should really get it working with zero-k, unless it gets fixed by then
Joined: 22 Feb 2006, 01:02 Location: cheap kitchen
just tried out buildicon generator because of this thread: viewtopic.php?f=14&t=28089 (the version from zK, pretty cool!) Then noticed it is also in toolbox Though it is missing some image files, maybe include those as well: LuaRules/Images/IconGenBkgs/bg_ground_rock.png LuaRules/Images/IconGenBkgs/bg_underwater.png etc They are commentated out but for ease of editing it would be better to have them.
Toolbox depends on the game, shouldn't be done the other way round. And you can run it standalone, but what then would be the point (no content to run the tools on!)
Toolbox depends on the game, shouldn't be done the other way round. And you can run it standalone, but what then would be the point (no content to run the tools on!)
It may even "run" alone, but you would only be able to do map changes, nothing regarding units (such as animating them) would be possible.
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