View topic - 9999x Warning: Waiting packet limit was reached



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PostPosted: 12 Apr 2012, 14:46 

Joined: 12 Apr 2012, 14:42
When I'm playing BA with my friends after about an hour I start getting the message "Warning: Waiting packet limit was reached for Swibble [packets dropped]" about a trillion times per second and then none of my commands work and I can't message anyone even though I can see units move around and people chatting fine. It's starting to get extremely annoying to have this happen every game.


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PostPosted: 12 Apr 2012, 17:09 
Spring Developer

Joined: 16 Dec 2006, 20:59
Press F11 and then select "None". Problem solved!


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PostPosted: 12 Apr 2012, 17:20 
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Joined: 23 Oct 2004, 00:43
To clarify - you likely have a widget running that is spamming messages. F11 to disable your widgets.


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PostPosted: 12 Apr 2012, 18:42 
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Joined: 05 Aug 2009, 19:42
is it possible to show the name of the widget/gadget/ai that is doing that so debugging is easier?


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PostPosted: 13 Apr 2012, 02:16 
Spring Developer

Joined: 16 Dec 2006, 20:59
AI: yes (implemented already). Otherwise no, the message comes from the server, and the server has no idea about the origin of the packet.


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PostPosted: 13 Apr 2012, 05:20 

Joined: 12 Apr 2012, 14:42
Thanks a lot guys.


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PostPosted: 22 Aug 2012, 15:56 

Joined: 22 Aug 2012, 15:47
"Warning: Waiting packet limit was reached for Player [packets dropped]"

I get like x256 of those per sec, and commands don't respond at all can't even pause the game . A lot of players have experienced this bug .

And I've found out that turning off the all widgets stops the bug form happing (thx zerver ), After filtering one by one , the culprit was Immobile Builder widget . I just turn it off and on once it happens , and it goes away !


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PostPosted: 23 Aug 2012, 11:59 
Spring Developer

Joined: 16 Dec 2006, 20:59
Good to know, I will try to fix that widget.


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PostPosted: 23 Aug 2012, 23:14 
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43
Location: Raegquitting Spring on 04/24/12
It's the customformations widget. Grab the one from evo: https://code.google.com/p/evolutionrts/ ... tions2.lua Zerver sexxxed it up so that no moar lolspaem.


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PostPosted: 23 Aug 2012, 23:29 
Spring Developer

Joined: 16 Dec 2006, 20:59
Yeah that one was also problematic. But this bug with a continuous spam - even though no orders are issued - is caused by ImmobileBuilder (or at least he says so). I encountered the bug myself once, and noticed how a /luaui reload magically solved it.


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PostPosted: 24 Aug 2012, 00:10 
Balanced Annihilation Maintainer
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Joined: 24 Oct 2008, 23:23
Location: rawr
I haven't experienced this bug myself, but I've heard of others who have and who also traced it to immobile builders.


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PostPosted: 24 Aug 2012, 01:50 
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43
Location: Raegquitting Spring on 04/24/12
Oh, I stand corrected. :-)


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PostPosted: 26 Aug 2012, 14:47 
Spring Developer

Joined: 16 Dec 2006, 20:59
I think this should fix it

https://github.com/spring/spring/commit ... 4149b8242e


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