Looks pretty accurate to me, though my concept is pretty rough still. I was thinking the (more shallow) indents on the chest (and other minor protrusions) would be texture/bump, but perhaps LoD is pretty effective nowadays.
I spent the day watching TA and Dark Reign Let's Plays. DR had pretty striking unit/building design. The spider bikes, railgun tanks, harvesters...
The only thing is... I'm now thinking I've should have made an arm unit. Then chances of breaking consistency of units in the same faction would be less and there would be a microscopic chance it was used by the people working on the BA remake.
Well, even though I took me longer that I anticipated it was fun and good experience. (Don't plan to texture it though... well maybe if I get fed up for a moment with other stuff I'm working on )
can I suggest something: since it is pretty similar to peewee, maybe you could decrease the size of that gun and put it also on other hand, then it would be a peewee or maverick?
yay!
and then no need for morty (there is like 2 already?)
Edit: Actually just leave the barrel out, or shorten it. there we go, perfect peewee...
Perhaps it is recyclable but I don't think for a peewee. That's a to iconic unit.
@Beherith Core t3 right? Having a concept drawing would be incredibly helpful, but Arne didn't draw any t3 as far as I know. I could go through the stuff on his sites, there's probably something I could use as a reference... I'll see what i can do.
Maybe you could redesign the style of the Catapult (the funny two-legged box shooting a bunch of rockets)?. Imo that unit's design is just stupid currently.
EDIT: Yeah sorry, I forgot about the most important part: Texture and model of the morty are stunning! Good job gentlemen!
Last edited by very_bad_soldier on 12 Mar 2012, 18:20, edited 1 time in total.
If I had to pick a stupid unit from the 4 pictured above it would be the thing to the right of the catapult... I've always thought that unit would fall over from the slightest tap.
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