View topic - Mobygames needs proof of being "finished"



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PostPosted: 17 Feb 2012, 17:58 

Joined: 01 Oct 2009, 22:03
"Please give us a link to a press article or other source stating the date of release. Thanks. (Don't accept unfinished games for the database.)"

I remember there being a statement of purpose that explained the indefinite beta.


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PostPosted: 17 Feb 2012, 18:03 
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Joined: 23 Oct 2004, 00:43
... so did they list Minecraft?


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PostPosted: 17 Feb 2012, 18:27 

Joined: 17 Sep 2008, 03:36
Location: your imagination
On Indiedb the game is listed as being released Dec 15, 2010: http://www.indiedb.com/games/zero-k


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PostPosted: 17 Feb 2012, 20:53 
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moby games can go suck a fat one, ZK isn't finish.


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PostPosted: 17 Feb 2012, 21:01 
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luckywaldo7 wrote:
On Indiedb the game is listed as being released Dec 15, 2010: http://www.indiedb.com/games/zero-k


yay, then it is finished, should be enough for mobygames...


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PostPosted: 17 Feb 2012, 21:04 
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smoth wrote:
moby games can go suck a fat one, ZK isn't finish.


unlike gundam, or evo or the cursed.. oops, there i was oiling the fire, when suddenly...

For real- is there any modproject ever, that was "finnished". I mean- Imperial Winter is finnished, alot of other dead projects- are finnished. But live and kicking projects, finnished? Are gamereleases by the industry ever finnished...

Holy shit did Ascaron ever release something not buggy when they were near broke again?


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PostPosted: 17 Feb 2012, 21:34 
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that is the thing, when a game is "finished" it is dying.


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PostPosted: 17 Feb 2012, 23:02 
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smoth wrote:
that is the thing, when a game is "finished" it is dying.


Bu..bu..but.. Dance around on the grave!


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PostPosted: 17 Feb 2012, 23:22 
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I have been installing mods for 2 days now into oblivion. The ONLY reason I would still fire the game up is because PLAYERS have maintained the game and continue to add content.


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PostPosted: 18 Feb 2012, 00:33 
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Joined: 05 Aug 2009, 19:42
hmm i'm not sure if there's a miscommunication, but i can bet what they really meant is "released", i.e a game released to the public as a working game rather than an alpha/beta test


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PostPosted: 18 Feb 2012, 19:59 

Joined: 01 Oct 2009, 22:03
Thanks gajop.
The only time an OS game is ever finished is when people stop playing it.
Can anyone give me the link to the server stats or that explanation Cayder gave for the status of the game and intents and development cycle etc?


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PostPosted: 19 Feb 2012, 21:37 

Joined: 01 Oct 2009, 22:03
I sent this.
The item has been resubmitted to the approval queue with the following comments: http://zero-k.info/Forum?categoryID=13 http://www.indiedb.com/games/zero-k http://zero-k.info/Wiki/NewbieGuide Playable! Almost all open source and foreign MMOs operate on an infinite beta principle: the game is out playable and being played by hordes but the company calls it a beta for what ever reason. The policy in open source games is to call a game finished when there is no more interest in developing it. Alternatively say the first barely playable version is the finished product and everything after is patches. Real companies and mobygames(i bet) itself has included unplayable games that were later patched into something completely different..

Return to the home page.


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PostPosted: 19 Feb 2012, 22:48 
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Zero K is finished (as in released) for over a year now.


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PostPosted: 22 Feb 2012, 04:44 
Zero-K Developer

Joined: 28 Nov 2006, 13:22
http://code.google.com/p/zero-k/source/detail?r=1058

The release date on IndieDB is off by 6 days. That is the moment when CA-PZK became Zero-K. That is our release date.

I'll correct the date on IndieDB.


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PostPosted: 22 Feb 2012, 17:56 

Joined: 01 Oct 2009, 22:03
Thanks, i wish i had that info when i sent the reply.


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PostPosted: 23 Feb 2012, 17:38 
Zero-K Developer

Joined: 28 Nov 2006, 13:22
The release date on the ModDB site was mostly accurate. Luckywaldo7 is a dev, he knows what he is talking about.


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