View topic - Bug? Carriers assist building now



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PostPosted: 30 Jan 2012, 07:45 

Joined: 13 Aug 2007, 12:19
Carriers assist building now. With a 1000 buildpower :)


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PostPosted: 30 Jan 2012, 08:29 
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Joined: 26 Oct 2007, 15:21
Wow, thanks for reporting, they may have gotten messed up as they are air repair pads :D Ill check it out when I get home.

Edit: whoops, deadnight warrior already fixed it in svn :D Thanks Deadnight!


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PostPosted: 30 Jan 2012, 12:18 
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Joined: 07 Dec 2008, 02:35
Beherith wrote:
Edit: whoops, deadnight warrior already fixed it in svn :D Thanks Deadnight!

Whoops! He didn't actually fix it...

Does BA have anyone who will actually take the time to investigate bugs? Looking at the commits changes instead of just reading the title, or taking 10 seconds to test it ingame is all that's required.


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PostPosted: 30 Jan 2012, 17:10 
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Ok, really fixed now :D Was at work and only glimpsed at the trac site.
(my work pc cant run spring)


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PostPosted: 30 Jan 2012, 23:47 
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Joined: 08 Jun 2009, 16:59
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Niobium wrote:
Beherith wrote:
Edit: whoops, deadnight warrior already fixed it in svn :D Thanks Deadnight!
Whoops! He didn't actually fix it...
I'll try to be more exact with commit description next time. Should have been "Don't treat repair pads as factories (BuildBar widget)"
Niobium wrote:
Does BA have anyone who will actually take the time to investigate bugs?
Since I don't play BA I can't investigate bugs.


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PostPosted: 31 Jan 2012, 09:36 
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Joined: 07 Dec 2008, 02:35
Deadnight Warrior wrote:
Niobium wrote:
Does BA have anyone who will actually take the time to investigate bugs?
Since I don't play BA I can't investigate bugs.

My question wasn't an accusation against anyone in particular, I'm honestly wondering who is taking care of that maintainer role now.


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PostPosted: 31 Jan 2012, 12:07 

Joined: 17 Mar 2009, 00:20
Niobium wrote:
Deadnight Warrior wrote:
Niobium wrote:
Does BA have anyone who will actually take the time to investigate bugs?
Since I don't play BA I can't investigate bugs.

My question wasn't an accusation against anyone in particular, I'm honestly wondering who is taking care of that maintainer role now.

Beherith is doing it, since he dont allow anyone to make a BA version, or it gets a full ban because of author copyrights


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PostPosted: 31 Jan 2012, 12:54 
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Joined: 14 Jan 2009, 14:20
Senna wrote:
Niobium wrote:
Deadnight Warrior wrote:
Since I don't play BA I can't investigate bugs.

My question wasn't an accusation against anyone in particular, I'm honestly wondering who is taking care of that maintainer role now.

Beherith is doing it, since he dont allow anyone to make a BA version, or it gets a full ban because of author copyrights


And that is really a good thing. Better keep the project froze a bit than let it go toward a completely awkward direction


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PostPosted: 31 Jan 2012, 14:10 
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I am currently maintaining it, forks are welcome, as long as you abide by the naming convention request posted by TFC.


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PostPosted: 31 Jan 2012, 17:34 
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Senna wrote:
Beherith is doing it, since he dont allow anyone to make a BA version, or it gets a full ban because of author copyrights

False. Don't spread this guff.


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PostPosted: 03 Feb 2012, 11:45 

Joined: 09 Sep 2007, 20:05
I am actually ok with carriers assisting building (as long as they cannot repair with megaspeed) because it reduces conship and nav. eng spam. Its a support unit anyway, might as well be the sea nano.


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PostPosted: 03 Feb 2012, 21:33 
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Joined: 07 Feb 2005, 21:30
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Senna wrote:
Beherith is doing it, since he dont allow anyone to make a BA version, or it gets a full ban because of author copyrights

Drama much? How would you like it if someone copied your mod and kept the name to confuse players?


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PostPosted: 04 Feb 2012, 17:01 

Joined: 17 Mar 2009, 00:20
Cheesecan wrote:
Senna wrote:
Beherith is doing it, since he dont allow anyone to make a BA version, or it gets a full ban because of author copyrights

Drama much? How would you like it if someone copied your mod and kept the name to confuse players?

The same goes why make BAR and BA? confuses players?, i also readed soon the old models will not work with a engine upgrade, so why merge the new models into a different mod name?


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PostPosted: 04 Feb 2012, 17:10 
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Senna wrote:
The same goes why make BAR and BA? confuses players?, i also readed soon the old models will not work with a engine upgrade, so why merge the new models into a different mod name?
Do you smoke a lot of weed or drink a lot before coming on the forum?


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PostPosted: 04 Feb 2012, 20:29 
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Joined: 07 Feb 2005, 21:30
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smoth wrote:
Senna wrote:
The same goes why make BAR and BA? confuses players?, i also readed soon the old models will not work with a engine upgrade, so why merge the new models into a different mod name?
Do you smoke a lot of weed or drink a lot before coming on the forum?

smoth that is low even for you.


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PostPosted: 04 Feb 2012, 21:27 
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you would be surprised how many people hit the forums blitzed.


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PostPosted: 04 Feb 2012, 23:21 

Joined: 09 Sep 2007, 20:05
smoth wrote:
you would be surprised how many people hit the forums blitzed.

+110000 me now = totally fucking drunk


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