View topic - Spring .85 crashes on laptop



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PostPosted: 18 Jan 2012, 15:37 
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Joined: 30 Jan 2008, 23:07
Location: Texas
Guys,

I have searched for a solution and haven't found one, I play spring with some friends on my HP 2540p laptop. It used to work before the .85 update. We play infrequently so I can't tell you what version it worked on before. Maybe 1-2 times a month, sometimes more soemtimes less. Well last night we tried to get a game going and got a Memory Read failure on C++, I tried the LoadingMT=0 in spring config. It just stoped the message from happening, but the game fails to load at "[f=0000000] Loading Square Textures" that is the last thing in infolog.txt.

Here is the setup straight from inflolog.txt

Code:
[CMyMath::Init] CPU SSE mask: 127, flags:
   SSE 1.0:  1,  SSE 2.0:  1
   SSE 3.0:  1, SSSE 3.0:  1
   SSE 4.1:  1,  SSE 4.2:  1
   SSE 4.0A: 0,  SSE 5.0A: 0
   using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 3 (build 2600)
Intel(R) Core(TM) i7 CPU       L 640  @ 2.13GHz; 1903MB RAM, 3794MB pagefile
OS: 32bit native mode
[Watchdog] Installed (timeout: 10sec)


I can post more if you like. I am not sure what else to post. I have searched for the specific message but haven't found anything, I have also tried and verified the graphics driver for my HP is current. Also my friend on a DELL laptop had the same exact issue.

One other thing, I am the one creating the game, and I am using the "NAT Tunneling" option when I create the game.

I hope something in this message allows us to find a fix.

Thanks,

Rp3


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PostPosted: 18 Jan 2012, 16:16 
Spring Developer

Joined: 16 Dec 2006, 20:59
Probably a bug in your Intel graphics driver. Please post the whole infolog (attach it as a file).


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PostPosted: 18 Jan 2012, 16:55 
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Joined: 30 Jan 2008, 23:07
Location: Texas
zerver wrote:
Probably a bug in your Intel graphics driver. Please post the whole infolog (attach it as a file).


Here you go.

One other thing I forgot to mention, is it doesn't work in Single Player either...

Thanks!

Rp


Attachments:
infolog.txt [5.72 KiB]
Downloaded 25 times
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PostPosted: 18 Jan 2012, 19:28 
Spring Developer
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Joined: 22 Sep 2007, 08:51
we should make the WARNING log message appear on all these newer versions of crap cards.
As much as i have seen so far, the Intel ones can be identified by having the substring "HD" in the GL renderer field. am i right, jk?
would have to go here:
https://github.com/spring/spring/blob/4 ... L.cpp#L233

btw, there is no .85 version, there is 85.0.


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PostPosted: 18 Jan 2012, 20:53 
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Joined: 30 Jan 2008, 23:07
Location: Texas
hoijui wrote:
we should make the WARNING log message appear on all these newer versions of crap cards.
As much as i have seen so far, the Intel ones can be identified by having the substring "HD" in the GL renderer field. am i right, jk?
would have to go here:
https://github.com/spring/spring/blob/4 ... L.cpp#L233

btw, there is no .85 version, there is 85.0.


Sorry yes 85.0, so am I SOL? Can we revert back to an older version so we can play, as it used to work on this machine. Yes that is quite funny, the warning that is...

Thanks

Rp

Ok any place I can find the older version so we can still play? Searched around and haven't been successful.. Ok found ver 84 at springfiles will try that one.


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PostPosted: 18 Jan 2012, 23:15 
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Joined: 30 Jan 2008, 23:07
Location: Texas
RpWhite3 wrote:
Ok any place I can find the older version so we can still play? Searched around and haven't been successful.. Ok found ver 84 at springfiles will try that one.


Ok 84 doesn't work either. Who knows what version did? I dont'.

This sucks big time, so I guess I am screwed, this is a laptop not like I can change the card in it.. plus it's not mine so...

Oh well.

Thanks for trying to help, I guess there is nothing we can do?


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PostPosted: 19 Jan 2012, 07:26 
Spring Developer

Joined: 31 May 2009, 23:08
RpWhite3 wrote:
Ok any place I can find the older version so we can still play? Searched around and haven't been successful.. Ok found ver 84 at springfiles will try that one.


Thanks for trying to help, I guess there is nothing we can do?[/quote]

did you try the hints from the faq related to intel?
http://springrts.com/wiki/FAQ:trouble#I ... angs_etc...


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PostPosted: 20 Jan 2012, 18:17 
Spring Developer

Joined: 16 Dec 2006, 20:59
hoijui wrote:
we should make the WARNING log message appear on all these newer versions of crap cards.

It is kind of sad that Intel cannot make graphics drivers, because not all the cards are crap.


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PostPosted: 24 Jan 2012, 03:21 
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Joined: 30 Jan 2008, 23:07
Location: Texas
abma wrote:
RpWhite3 wrote:
Ok any place I can find the older version so we can still play? Searched around and haven't been successful.. Ok found ver 84 at springfiles will try that one.


Thanks for trying to help, I guess there is nothing we can do?


did you try the hints from the faq related to intel?
http://springrts.com/wiki/FAQ:trouble#I ... angs_etc...[/quote]

Yup tried those things and didn't work. Bummed... :(


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PostPosted: 02 Feb 2012, 18:30 

Joined: 19 Apr 2007, 06:30
Greetings
Sorry for bad English
Also had almost same problem with notebook R60. Crached just after "Loading Square Textures" . Appeared after update from 0.82.7 to 0.83.
Solved with changing options (need both changed, not only AdvMapShading, as in FAQ)
AdvMapShading = 0
AdvUnitShading = 0
Please try and reply.


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