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 Post subject: Re: Spring Network
PostPosted: 13 Jan 2012, 17:23 
Cursed Zero-K Developer
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Joined: 07 Nov 2007, 21:48
Location: Horse
Zero-k.info forums use lobby accounts. This should use the them as well, or at least the same accounts from springrts.com.


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 Post subject: Re: Spring Network
PostPosted: 13 Jan 2012, 17:26 
Spring Developer

Joined: 31 May 2009, 23:08
CarRepairer wrote:
Zero-k.info forums use lobby accounts. This should use the them as well, or at least the same accounts from springrts.com.


some http-lobby-auth would be nice... would be very useful for other services to, maybe the zero-k soap service could be used for that:

http://zero-k.info/ContentService.asmx?WSDL

"VerifyAccountData"

but soap is really ugly to use in most languages except .net :-/

or just a real connection to the lobby-server.

but imo ssl would be really nice for that...


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 Post subject: Re: Spring Network
PostPosted: 13 Jan 2012, 18:22 
Tournaments Moderator
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Joined: 08 Dec 2007, 17:39
Location: UK - England
Yeah, the biggest push that could be given to this project would be it being able to use either this forum database or the lobby database to setup existing accounts so people can just log straight on.

Unfortunately, I don't have the know-how to set that up, but I'd be more than happy to give Admin access to anybody who could.


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 Post subject: Re: Spring Network
PostPosted: 13 Jan 2012, 19:07 
Lua Coder
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Joined: 20 Feb 2007, 01:10
abma wrote:
http://zero-k.info/ContentService.asmx?WSDL

"VerifyAccountData"

but soap is really ugly to use in most languages except .net :-/

In PHP you can do something like:
Code:
$client = new SoapClient("http://zero-k.info/ContentService.asmx?WSDL");
$result = $client->VerifyAccountData(array('login'=>'LionHeart', 'password'=>'honeybunny'));


Looks ok to me, no?
(Probably similar for other languages too (except C++).)


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 Post subject: Re: Spring Network
PostPosted: 13 Jan 2012, 19:10 
Spring Developer

Joined: 31 May 2009, 23:08
hu? that has to be new :D

"
The SoapClient class

(No version information available, might only be in SVN)"

i only knew about some lib written in php ...

then its fine and easy to use (if available on the server installed php).


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 Post subject: Re: Spring Network
PostPosted: 13 Jan 2012, 19:17 
Lua Coder
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Joined: 20 Feb 2007, 01:10
Hm, SVN? You got this from here, right?
http://www.php.net/manual/de/class.soapclient.php

But I think its in since 5.0.1 as stated here:
http://www.php.net/manual/de/soapclient.soapclient.php

No idea whats the difference between those two though ^^


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 Post subject: Re: Spring Network
PostPosted: 13 Jan 2012, 19:20 
Lobby Developer
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Joined: 14 Aug 2007, 15:15
If only there was a well established standard for these kind of remote authentication situations with libraries in dozens of languages.


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 Post subject: Re: Spring Network
PostPosted: 20 Jan 2012, 19:58 
Spring Developer

Joined: 31 May 2009, 23:08
koshi wrote:
If only there was a well established standard for these kind of remote authentication situations with libraries in dozens of languages.


maybe OAuth?


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 Post subject: Re: Spring Network
PostPosted: 27 Jan 2012, 06:17 
Moderator
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Joined: 22 Feb 2006, 01:02
Location: cheap kitchen
Jazcash wrote:
Also, I need some proper links for the main Sprink Network page. There's no longer a replay/modinfo site, Spring ladder site and I can't see me getting any clan/tourney sites done any time soon. Could use some suggestions for what to put there instead.
http://commanderlookingatthings.tumblr.com/ 8)


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 Post subject: Re: Spring Network
PostPosted: 27 Jan 2012, 06:21 
Tournaments Moderator
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Joined: 08 Dec 2007, 17:39
Location: UK - England
Have fun keeping that up :P


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 Post subject: Re: Spring Network
PostPosted: 27 Jan 2012, 09:56 

Joined: 20 Oct 2009, 12:04
Good idea! Units turn to "action" place and look if they do nothing before.

Or units stop fighting and look at explosion near them for 2 seconds (nuke, fusion ...)


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