View topic - BA model replacements



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PostPosted: 19 Dec 2011, 16:09 
AI Coder
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Joined: 14 Sep 2004, 10:32
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PostPosted: 19 Dec 2011, 20:18 
Modeler
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Joined: 11 Mar 2010, 09:05
Location: The land of polies.
Cheesecan wrote:
The anticipation is the best part - seeing your fps half is the worst.


Don't worry. I don't think it will be near as bad as that. Not only are they all using one material, they all have ridiculously low poly counts for today's standards.


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PostPosted: 19 Dec 2011, 20:24 
Content Developer
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*whew* and here I thought he posted a model.. here I was thinking I would be distracted at work.


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PostPosted: 19 Dec 2011, 21:15 
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Joined: 07 Feb 2005, 21:30
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smoth wrote:
Cheesecan wrote:
The anticipation is the best part - seeing your fps half is the worst.
Hardly halved..

for one bob is using a common atlas. So unlike say gundam where most units have 2 512x512 textures.. bobs models use a common atlas meaning it is going to be fairly efficient comparatively. So for something like BA, Bob is taking a smart approach.

so keep hatin' because that has done so much for us. Where as Bob is coming in with wonderful work out of nowhere to help BA in it's greatest time of need.

That was a tongue-in-cheek comment. It's fine if FPS decreases - machine resources are always rising. As I've stated before somewhere in this thread I think model replacements are a great idea and applaud the effort you guys have put into it!


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PostPosted: 19 Dec 2011, 23:57 

Joined: 17 Sep 2008, 03:36
Location: your imagination
CPU decrease is negligible. You can try it out yourself: http://code.google.com/p/baremake/

Warning: don't play with these too much or you will never want to go back to the old BA ever again.


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PostPosted: 23 Dec 2011, 19:12 
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If shit goes as planned, I should release the commander, krogoth, and a few other units on Christmas day.


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PostPosted: 23 Dec 2011, 19:23 
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hehehe nice.

AF you should make something like "The Spring news", close to what PIRO Restrictor made some time ago.

The "Spring Magazine" xD.


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PostPosted: 23 Dec 2011, 19:48 
Lua Coder
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Mr. Bob wrote:
If shit goes as planned, I should release the commander, krogoth, and a few other units on Christmas day.

I just called my parents and told them I cant come to the family christmas event.


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PostPosted: 23 Dec 2011, 21:16 
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Joined: 06 Sep 2010, 21:59
:lol: I will keep reloading this page every 5 minutes!


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PostPosted: 23 Dec 2011, 22:09 
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scifi wrote:
hehehe nice.

AF you should make something like "The Spring news", close to what PIRO Restrictor made some time ago.

The "Spring Magazine" xD.


You havent been paying attention to my SpringInfo work..


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PostPosted: 24 Dec 2011, 13:31 
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havent been active in spring for quite a while


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PostPosted: 24 Dec 2011, 13:47 
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:p af u built a nice website that deserves more exposur
e imho.


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PostPosted: 24 Dec 2011, 14:08 
AI Coder
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Which one?


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PostPosted: 24 Dec 2011, 17:21 
Moderator
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Joined: 26 Oct 2007, 15:21
The suspense is killing me!


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PostPosted: 24 Dec 2011, 18:49 

Joined: 09 Sep 2007, 20:05
AAAAAAAAAAAAAAARGHGFHEHGEHHGE


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PostPosted: 25 Dec 2011, 00:20 
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Joined: 06 Sep 2010, 21:59
Reload refresh reload refresh...


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PostPosted: 25 Dec 2011, 02:06 
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PostPosted: 25 Dec 2011, 08:16 
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
Empty sock sucks. Weres my Krogoth? And who is that red fat white bearded bum snorring drunk in the corner?

OMG bATTLETECH ::Best Christmass ever


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PostPosted: 25 Dec 2011, 09:44 
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Thanks mrbob there amazing now anyone that can't see them it mean your on the naughty list this year


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PostPosted: 25 Dec 2011, 12:18 
Journeywar Developer & Mapper
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I never Treated anyone bad, i never Rick-rolled people, never Opened supicious files, never Loaded comercial software, and always Loved everyone. In fact i did doulbe duty on that, loving complete strangers for free during the nightshift, wanted or not. To put me on the naughty list, such behaviour kills people, i mean have you seen Santa? He aint in DomRep Relaxing.


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