View topic - [MT crash ] freeze



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 Post subject: [MT crash ] freeze
PostPosted: 26 Nov 2011, 00:40 
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Joined: 14 Jan 2009, 14:20
http://pastebin.com/RdMu4gdG


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 Post subject: Re: [MT crash ] freeze
PostPosted: 28 Nov 2011, 23:49 
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Joined: 14 Jan 2009, 14:20
here is another log with some maybe relevant info about MT freeze (i waited 2 mins befor kill it)

http://pastebin.com/z8R5XAuJ


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 Post subject: Re: [MT crash ] freeze
PostPosted: 30 Nov 2011, 15:33 
Spring Developer

Joined: 16 Dec 2006, 20:59
Thank you, should be fixed shortly.


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 Post subject: Re: [MT crash ] freeze
PostPosted: 04 Dec 2011, 19:04 
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Joined: 14 Jan 2009, 14:20
Any ETA about MT fix ? Or am I doomed to play small game until 0.85 ?


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 Post subject: Re: [MT crash ] freeze
PostPosted: 04 Dec 2011, 19:24 
Spring Developer

Joined: 16 Dec 2006, 20:59
It will be a week or so.

However, I am also using MT and played many BA games, did not have a single crash yet. So, if you disable all widgets and then use only the bare essentials such as ImmobileBuilder, I think it will crash much less.


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 Post subject: Re: [MT crash ] freeze
PostPosted: 04 Dec 2011, 19:33 
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Joined: 14 Jan 2009, 14:20
zerver wrote:
It will be a week or so.

However, I am also using MT and played many BA games, did not have a single crash yet. So, if you disable all widgets and then use only the bare essentials such as ImmobileBuilder, I think it will crash much less.


do you have any idea about the widget that make it crashes ?

i noticed runnig a replay in MT does not crash

I suspect custom formation to make it crah


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 Post subject: Re: [MT crash ] freeze
PostPosted: 05 Dec 2011, 01:35 
Spring Developer

Joined: 16 Dec 2006, 20:59
No, I don't know. But CustomFormations2 i have used. Could be related to unit groups also, avoid using that.


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