Spring does, the lobby apparently doesn't (haven't tried this out yet to isolate the problem). Whoever has feedback to give feel free to do so in the Mac forum.
Currently no lobby is available for MacOSX, for the time being you can test weblobby.
Or try this thread, which provides a first SpringLobby build that runs on Snow Leopard...
Big sorry ^^ I didn't followed the macosx story fully. Just read a few forum posts & chat discussions that were made and was totally happy when I saw a new buildbot column for macosx So excuse me, that I don't know what happened between and what people were involved.
And that all know afaik w/o daftalx we would have zero macosx progress, so thank him!
PS: I expected a bit more information about runtime performance of the final build, I just cannot think that my _blind_ written macosx code works (compiling code != working code) >_<
PS: I expected a bit more information about runtime performance of the final build, I just cannot think that my _blind_ written macosx code works (compiling code != working code) >_<
Luckily enough, most of the core code is multi-platform (though the Apple compiler is more strict regarding coding style). As usual, the pain comes with UI interaction (X11 + SDL). In the end not much hacking was needed (nor done by me alone), most of my part was to build, maintain and bundle (via MacPorts and buildbot) all dependencies libs into a standalone application (and testing around).
After allowing some java-web stuff... I still cant connect.
I got the message "Thank you for using Spring Web Lobby" and also the server/spring version correctly but my "connect" bouton stuck on "connecting..." and nothing happens.
CarRepairer, I am connected successfully via weblobby. I like this idea! If you can make applet => you can easily create stand alone cross-platform java lobby I like this idea! Is source code available on github or somewhere? I can help to improve your client.
/reloadcegs always does something (silently it causes explosion definitions to be ... reloaded), you just don't get to see any effect or a console message until at least one CEG has been spawned ingame.
moved out 2 months ago and between then and now only got interwebz in my new house..got a cat and new job that has been keeping me amused in the mean time :D
Anyway was fun reading this thread! What is current ETA at the moment then ? The Weekend possibly ? Did all tests workout ?
Still waiting to hear from any mac users about weblobby
maybe that's just me, but i get a "java socket bridge can't connect until the applet has loaded"...
i get this message if i click "connect" before windows asks me if i wish to trust the weblobby java plugin. if i then except, and click connect again, it works fine (maybe something like this has happened on your end)
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