View topic - Random WIP 2006-2011



All times are UTC + 1 hour


Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 8359 posts ]  Go to page Previous  1 ... 410, 411, 412, 413, 414, 415, 416 ... 418  Next
Author Message
 Post subject: Re: Random WIP
PostPosted: 15 Oct 2011, 15:08 
Moderator
User avatar

Joined: 22 Feb 2006, 01:02
Location: cheap kitchen
http://www.youtube.com/watch?v=ebrC0HxmVIw
balls should bounce!


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 15 Oct 2011, 15:36 
Journeywar Developer & Mapper
User avatar

Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
knorke wrote:
http://www.youtube.com/watch?v=ebrC0HxmVIw
balls should bounce!


I can steal that for the hunter chopers mines?


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 15 Oct 2011, 18:11 
Moderator
User avatar

Joined: 22 Feb 2006, 01:02
Location: cheap kitchen
depends, is it more chopper or more hunter?

random video of units shooting each other!
Nothing really new to see but since spawning units and having them battle kept me occupied for an hour I decided to make a gif video. (its so easy these days! Maybe I need a blog as well.)


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 16 Oct 2011, 09:22 
Evolution RTS Developer
User avatar

Joined: 17 Nov 2005, 02:43
Location: Raegquitting Spring on 04/24/12
This one is better: http://youtu.be/Mq3jCgF-TUI


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 22 Oct 2011, 09:11 
User avatar

Joined: 01 Apr 2010, 20:05
Spring need's more Bolo tanks

Image


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 22 Oct 2011, 22:22 
Modeler
User avatar

Joined: 15 Dec 2008, 15:53
Location: at front, llt pushing
u make same mistake as all beginners (including me)

ingame, ur tank will look too candy. too much smoothing usually ends badly, same as using smooth on big angles (hope u know what i mean)

Image

1 year old stuff as example ;p check front of tank, looks badly, totally doesnt remind metal.


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 23 Oct 2011, 10:29 
Journeywar Developer & Mapper
User avatar

Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
texturese, do them...


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 23 Oct 2011, 10:38 
User avatar

Joined: 01 Apr 2010, 20:05
PicassoCT wrote:
texturese, do them...

Texture is something on me that is unavailable


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 23 Oct 2011, 10:45 
Journeywar Developer & Mapper
User avatar

Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
I never get it, texturing is one of the easiest thing, just timeeating, but hey the rewards..


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 23 Oct 2011, 13:50 
Moderator
User avatar

Joined: 22 Feb 2006, 01:02
Location: cheap kitchen
I think the bad thing about texturing is not painting the textures but the uvmapping.


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 23 Oct 2011, 16:56 
Journeywar Developer & Mapper
User avatar

Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
select everything- planar mapping..
select everything that looks like shit, planar map from other direction
repeat until success is reached...


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 23 Oct 2011, 18:39 
User avatar

Joined: 01 Apr 2010, 20:05
PicassoCT wrote:
select everything- planar mapping..
select everything that looks like shit, planar map from other direction
repeat until success is reached...


Planar mapping? Is this something included in wings3d?


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 23 Oct 2011, 20:03 
Journeywar Developer & Mapper
User avatar

Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
naw.. its 3d to the max :( sorry


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 23 Oct 2011, 20:49 
Community Representative
User avatar

Joined: 08 Sep 2008, 21:59
Location: small cars
normally these days picasso i use unfold mapping with an angle tolerance of 0.1; gets everything nice and perfectly sized (no stretching) and then weld edges to assemble my uvmap (if you enable visible seams in your 3d view, with a little practice, this method is very easy and will yield nice results;


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 26 Oct 2011, 17:40 
User avatar

Joined: 01 Apr 2010, 20:05
knorke wrote:
I think the bad thing about texturing is not painting the textures but the uvmapping.

Especially when it got alot of faces..


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 26 Oct 2011, 17:58 
Content Developer
User avatar

Joined: 13 Jan 2005, 00:46
Location: ModalitÃ
if you set your normals properly it would not be so bad. INBEFORE SHOW ME HOW.. I already did and you never did anything with the model.

Stop making excuses and do it.


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 27 Oct 2011, 23:16 
Journeywar Developer & Mapper
User avatar

Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
Every Post after this until hallowee is over has to contain a zombeeing one way or another

Post all the zombies

Image

Also, Wombat started it.


Attachments:
ZOBIES.jpg [22.78 KiB]
Downloaded 2 times
Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 28 Oct 2011, 00:03 
Modeler
User avatar

Joined: 15 Dec 2008, 15:53
Location: at front, llt pushing
hey i recognize that sir, nice texture :) (ugh, legs, looks like brokeback mountain visitor)


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 29 Oct 2011, 04:32 
Blood & Steel Developer
User avatar

Joined: 25 Aug 2004, 12:31
Location: Has not played *a in years.
why is it that blocky definable models look much better than detailed higher poly models?


Top
 Offline Profile  
 
 Post subject: Re: Random WIP
PostPosted: 29 Oct 2011, 04:41 
Content Developer
User avatar

Joined: 13 Jan 2005, 00:46
Location: ModalitÃ
I don't follow you bob... care to post examples?


Top
 Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 8359 posts ]  Go to page Previous  1 ... 410, 411, 412, 413, 414, 415, 416 ... 418  Next

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group

Site layout created by Roflcopter et al.