Joined: 29 May 2005, 10:18 Location: Eindhoven, Netherlands
Just as a note, I didn't have much time last weekend and I also won't have time next weekend. I hope to get back to this the 10'th. And again, I would like to encourage everybody to keep playing around with ideas and do some experiments.
@PicassoCT Using the KP level design as a logo background is a idea I also have been thinking about. The main question I have with it so far is that the extra lines make the text hard to read, especially when the background colour matches the text colour as with your design. But,.. how important is readability? In my second design I increased the letter spacing to make it easer on the eye's but maybe making the logo a challenge to read is actually better? A well..
Another thing, I have been googling system shock 2 screenshots as an possible inspiration.
I like the last two for the grey-scale, it's very much there but not as visual detracting as a multi colour background.
Joined: 24 Jan 2006, 21:12 Location: There is no god - and reality is his prophetess
Dont you ask marketing people about faces on boxxes, or in logo designs. They can go for hours. Like we see faces in clouds and stones on foreign planets, its a human bug, and it upgrades every thing into a "emotional, living beeing, due to our mirror neurons going overdrive"
Notice how you feel sympathy for the linux penguin, while when you think of microsoft - this guy pops out.
You cant avoid mascotts and faces, sooner or later they will come to your product (even to a abstract one like spring), better you choose now while still in controll, instead of letting destiny go rand.
Joined: 29 May 2005, 10:18 Location: Eindhoven, Netherlands
It took half a year or so.. but in the meantime I took a 16 hour Blender training from Dolf "Macouno" Veenvliet, a real official Blender Foundation Certified Trainer. Whooo!! Technically I understand Blender a lot better, still need another training to become more creative.
I mainly tried to push that CRT idea. I have a scanline effect now unfortunately it's not visible on scaled down renders. Also added a little displacement to the excising lens distortion. And the alpha channel is working correct now. The compositor had a bit more complexity added, still each node has its purpose so I can't simplify it.
Anyway's.. let me start with the different colours, I really don't know what combination would be good. Decided to pick four basic colours and mix them. (click for bigger picture)
Transparent background:
Black background:
Screenshot background:
I also made reders without the Spring logo: Black background:
It's also possible to change the shape/intensety of the text:
Options, options. Now that I have a better grip on Blender I can really pull of some fun stuff. I could even animate it.. would take some time.
Joined: 10 Sep 2008, 02:11 Location: In search for TheTruth (TM)
Good Stuff!
One suggestion: Could you perhaps number the logo versions in the future, so that we could say stuff like, "I really like #3, but it's blurry. #4 has nice highlights," etc?
wow.. that image is perfect! that alone wants me to play KP. love the logo! You should definitely put that picture everywhere where people might read about KP, and use the logo everywhere!
Joined: 29 May 2005, 10:18 Location: Eindhoven, Netherlands
MidKnight wrote:
... Could you perhaps number the logo versions ...
Maybe. You can also repost the version you like to give feedback on.
@hoiju, thanks.
@knorke, yhea.. the problem with leaving the Spring logo out is that with bright lines/colours in the background there is to little contrast with the 'kernel panic' logo text. But you're right that a coloured spring logo behind the text isn't working. It more or less creates the problem I'm trying to prevent.
Which brings me to my next attempt as somewhat suggested by PicassoCT. A BLACK Spring logo, I know, it's brilliant.
it does not have to be BMP, can be PNG too, for example. it can also be 32bit (including transparency), if you like.
maybe just a neon-green/-yellow K on black background? As i see it, it does not have to be artistically, but it has to allow the user to instantly know what this thing in the task-bar is (without reading text even).
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