View topic - Tri Air Drone is too powerful, can I nerf it a bit?



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PostPosted: 23 Jun 2011, 21:20 

Joined: 10 Jul 2009, 22:34
The Tri Air Drone, the ground-attack gunship plane for the drone faction, is just too powerful. Is it okay if I nerf it in terms of DPS or metal cost?


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PostPosted: 24 Jun 2011, 03:07 
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Joined: 29 Aug 2009, 19:12
Location: Also Richmond
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PostPosted: 24 Jun 2011, 03:54 

Joined: 10 Jul 2009, 22:34
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Attack power nerfed to 30 vs units, down from 50. Tell me if this nerf is too much.


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PostPosted: 24 Jun 2011, 05:09 
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Joined: 21 Jan 2010, 06:21
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I'm curious why you didn't nerf the Aircraft and Cruiser damages.


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PostPosted: 24 Jun 2011, 20:30 

Joined: 10 Jul 2009, 22:34
cause it only attacks ground :D

Unless it really does attack air, and I'm just really dumb/uninformed ?


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PostPosted: 25 Jun 2011, 00:23 
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Joined: 21 Jan 2010, 06:21
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Hmm, well said. I was at fault for not noting what it could attack.

That being said, I prefer to keep damages consistent. It won't aim at aircraft, but that doesn't mean its beam won't accidentally hit aircraft from time to time.


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PostPosted: 25 Jun 2011, 04:31 

Joined: 10 Jul 2009, 22:34
Done.

But the beam angles down, well below the flight path of cruiers and aircraft.

:)


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PostPosted: 25 Jun 2011, 05:25 
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Joined: 29 Aug 2009, 19:12
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Meh i've seen those goofy lasers do plenty of strange stuff. Have you noticed that they will shoot out of their LOS?


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PostPosted: 26 Jun 2011, 01:59 

Joined: 10 Jul 2009, 22:34
Is it not supposed to shoot out of LOS?


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PostPosted: 26 Jun 2011, 04:10 
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Joined: 29 Aug 2009, 19:12
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It's like they shoot at stuff they can't see some times.


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