View topic - Random WIP 2006-2011



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 Post subject: Re: Random WIP
PostPosted: 08 Jun 2011, 13:18 
AI Coder
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Joined: 14 Sep 2004, 10:32
Location: Cookieland
Ramps like that remind me of astroturf, it won't matter how much you try visually, so long as it's that shape it will look unnatural, and remind people of the only other place they've seen grass in that arrangement.


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 Post subject: Re: Random WIP
PostPosted: 08 Jun 2011, 22:07 
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Joined: 11 Jul 2009, 13:51
Location: Netherlands
Working on a new mod here is 1 of the units
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 Post subject: Re: Random WIP
PostPosted: 08 Jun 2011, 22:15 
Content Developer
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Joined: 13 Jan 2005, 00:46
Location: ModalitÃ
Teaser shot eh?


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 Post subject: Re: Random WIP
PostPosted: 09 Jun 2011, 18:12 
Blood & Steel Developer
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Joined: 25 Aug 2004, 12:31
Location: Has not played *a in years.
Mobile SAM? What will they be shooting at?


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 Post subject: Re: Random WIP
PostPosted: 10 Jun 2011, 00:45 
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43
Location: Raegquitting Spring on 04/24/12
Your texture 2 is messed up :-/ From what little I can see the model looks quite neato.


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 Post subject: Re: Random WIP
PostPosted: 10 Jun 2011, 21:43 
Blood & Steel Developer
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Joined: 25 Aug 2004, 12:31
Location: Has not played *a in years.
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I hate it so far. I need something that is killed in mass quantities comically. Something that screams, "please let me decorate your tank treads with my innards!" .


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 Post subject: Re: Random WIP
PostPosted: 10 Jun 2011, 21:50 
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Joined: 15 Dec 2008, 15:53
Location: at front, llt pushing
settler 3 egyptian with machinegun ?


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 Post subject: Re: Random WIP
PostPosted: 10 Jun 2011, 21:53 
Blood & Steel Developer
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Joined: 25 Aug 2004, 12:31
Location: Has not played *a in years.
I kind of wanted a Russian winter coat look, but made it look like an old style leather foot ball helmet wearing scottsman with a nerf gun.

edit:
Maybe a lego man version is a better take?
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I like the proportions better, but with this design you get this problem
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Last edited by bobthedinosaur on 10 Jun 2011, 22:19, edited 2 times in total.
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 Post subject: Re: Random WIP
PostPosted: 10 Jun 2011, 21:56 
Modeler
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Joined: 15 Dec 2008, 15:53
Location: at front, llt pushing
if u want him to look like russian all u need to change is helmet tbh, proper hat or balaclava (what a strange word lol)

texture will do rest.


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 Post subject: Re: Random WIP
PostPosted: 10 Jun 2011, 23:20 
Content Developer
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Joined: 13 Jan 2005, 00:46
Location: ModalitÃ
answer my pm and I could offer some help :3


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 Post subject: Re: Random WIP
PostPosted: 11 Jun 2011, 06:51 
Blood & Steel Developer
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Joined: 25 Aug 2004, 12:31
Location: Has not played *a in years.
pew pew... dont kill me... I'm just a lonely spam unit.
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 Post subject: Re: Random WIP
PostPosted: 12 Jun 2011, 18:03 
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Joined: 26 Oct 2007, 15:21
Vertically growing vines/lichens on cliffs:
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 Post subject: Re: Random WIP
PostPosted: 12 Jun 2011, 18:22 
Blood & Steel Developer
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Joined: 25 Aug 2004, 12:31
Location: Has not played *a in years.
how do you make vertical textures look not that bad?


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 Post subject: Re: Random WIP
PostPosted: 12 Jun 2011, 18:25 
Conflict Terra Developer
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Joined: 29 Aug 2009, 19:12
Location: Also Richmond
I think they sort of look like pine trees glued to the cliff face.


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 Post subject: Re: Random WIP
PostPosted: 12 Jun 2011, 18:33 
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
Amazing bumpmap beherith, almost looks like polyplants on the cliffside. :D


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 Post subject: Re: Random WIP
PostPosted: 12 Jun 2011, 18:56 
Spring Developer
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Joined: 22 Sep 2007, 08:51
very good idea! :-)
to me they look like pixel-crystals, growing outwards (and a bit down).
are they generated, or fixed models?


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 Post subject: Re: Random WIP
PostPosted: 12 Jun 2011, 19:04 
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Joined: 26 Oct 2007, 15:21
Its just a single dumb vine model i made. Then I used a script to place them and rotate them so they grow vertically.


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 Post subject: Re: Random WIP
PostPosted: 13 Jun 2011, 17:57 
Damned Developer
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Joined: 01 Jun 2006, 12:15
Location: Banned user for reason “Do not post pictures of people fucking cars”
bobthedinosaur wrote:
pew pew... dont kill me... I'm just a lonely spam unit.
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is that an M4A1 Pulse Rifle? your little guy needs a trenchcoat!


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 Post subject: Re: Random WIP
PostPosted: 13 Jun 2011, 20:17 
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
Work in Re-gress... dunno, but it misses something, cant lay my finger on it (has way to sharp edges for that) but it looks not like a nanotic grown building, it looks like someone dropped a black glass bottle. Clean up the map afterwards, but no, reclaiming is to much work for todays youth.

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This generic combine metall has a real big problem with big objects..


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 Post subject: Re: Random WIP
PostPosted: 13 Jun 2011, 20:29 
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Joined: 08 Sep 2008, 21:59
Location: small cars
those look great; damnit bob help me with mazecraft :evil:


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