Joined: 22 Jul 2008, 01:30 Location: Yorkshire, UK
you have to stop doing betas with same name, it's just too confusing for people, we never know when you update without explicitly checking and everyone always has different versions and have to have it explained why it isn't working and how to get it to work
Dude just dont make betas... XTA community is tiny...Just make good changes and release. When you release beta everyone tries to play the beta anyway and neglect the stable. Not to mention with such small player base you need ages to truly go through a proper beta cycle so just release officials and be done with it. Its much less painful to get players to downlaod a 30 megs xta a few times than to explain how to work the beta out.
Joined: 22 Jul 2008, 01:30 Location: Yorkshire, UK
Yeah, that's the thing with it, it's intially funny, then it's kinda annoying...maybe if the Comm just waved at the screen, and if your Comm was idle for a huuuuuuuuuuuuuuuuge amount of time he started doing the current animation?
Also, I get some random divide by zero (D:) error now and again
Joined: 24 Feb 2005, 02:58 Location: In Alaska Bridge to nowhere land.
When you optimize some scripts, kbots preferably and i have time, I might go about adding some unique idle animations for fun, to contribute to the atmosphere of the game with motion and life.
Joined: 15 Dec 2008, 15:53 Location: at front, llt pushing
babbles wrote:
Comm was idle for a huuuuuuuuuuuuuuuuge amount of time
in xta ?
dont think fapping should be implemented for good, like said before, its funny for the first few games. but still, i would be happy to see more minor animations for idle units, like kbots looking around, tanks with spinning turrets. such things make game somehow more dynamic and 'prettier'
Joined: 22 Feb 2006, 01:02 Location: cheap kitchen
i like the idle fapping even though when i first saw it it killed my half done t2 lab. maybe com could do it when near (allied) krog or nuke or something? (without dgunning) but not as button please, spring has enough buttons already...
Yes please release a stable version. The tiny number of players xta has at the moment all agree the balance is good enough. The weird com crap will stay in the betas I assume (if not go die in a fire)
When you optimize some scripts, kbots preferably and i have time, I might go about adding some unique idle animations for fun, to contribute to the atmosphere of the game with motion and life.
I did optimize all kbots and improved their walking animation as well. Only unupgradable commanders have their quirks.
Yes please release a stable version. The tiny number of players xta has at the moment all agree the balance is good enough. The weird com crap will stay in the betas I assume (if not go die in a fire)
You think the 25% buff to stumpies is good? I also have huge objection to stockpile Raven.
May as well release stable tho, we have had much funkier "stable" builds in the past :>
Lol, I wondered why my comm was dgunning when idle, then I zoomed in and lol. It's funny, but I agree with the rest, it gets annoying after a few games. Or maybe because the idle time is too short, it just happens too often.
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