View topic - This tool looks wonderful (Pixexix)



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PostPosted: 04 May 2011, 21:07 
Zero-K Developer
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Joined: 10 Sep 2008, 02:11
Location: In search for TheTruth (TM)
http://pixexix.sophiehoulden.com/

Lets you draw textures on your models. The free version is limited, but it should be fine for most things. The paid version is 15 pounds.

This looks really cool, IMO. It would take a lot of the pain of texturing away from people who want to hand-paint their textures or to achieve a cartoony look. I'm interested to see what the CT folks think of this.


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PostPosted: 04 May 2011, 21:38 
Community Representative
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Joined: 08 Sep 2008, 21:59
Location: small cars
hmmmmm


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PostPosted: 04 May 2011, 21:47 
Moderator
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Joined: 22 Feb 2006, 01:02
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MidKnight wrote:
take a lot of the pain of texturing away from people
oh!

What Pixexix will not do:
- Unwrap your model for you

oh.


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PostPosted: 04 May 2011, 22:02 
Modeler
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Joined: 15 Dec 2008, 15:53
Location: at front, llt pushing
i dont see how is it different from zbrush or most 3d programs... except its simple.


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PostPosted: 05 May 2011, 00:09 
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Joined: 07 Feb 2005, 21:30
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Tried it, had memory leak issues on my system.
Spent a good 1h trying to export and unwrap an old sketchup tank model so it would work with this program, now have three new softwares installed but no texture to show for it.

Then again the only 3D programs I ever found easy to use is sketchup and rhino.


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PostPosted: 05 May 2011, 00:23 
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43
Location: Raegquitting Spring on 04/24/12
Image

Also, deep paint 3d. This capability has been around for like 10 years.

Moreover, you can do it in photoshop.


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PostPosted: 05 May 2011, 02:13 
Skinner / Texturer
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Joined: 28 Oct 2006, 20:38
Location: France
also : http://www.youtube.com/watch?v=KNd54jgesgk
:-)


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PostPosted: 05 May 2011, 02:30 
Modeler
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Joined: 15 Dec 2008, 15:53
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show us some new stuff, are u new blizzard worker yet ?


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PostPosted: 05 May 2011, 14:11 
Skinner / Texturer
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Joined: 28 Oct 2006, 20:38
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No I'm not working for blizzard :p but I have a meeting soon with asobostudio because I successfully past a test they gave me, to hopefully get a job as a 3d modeler... We'll see :-)


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PostPosted: 05 May 2011, 14:43 
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Cremuss wrote:
No I'm not working for blizzard :p but I have a meeting soon with asobostudio because I successfully past a test they gave me, to hopefully get a job as a 3d modeler... We'll see :-)


You realize that by posting that link in this topic, thanks to the magic of the "referrer" field of HTML headers, they will now see a spike of traffic coming from this topic and investigate the source and find out about what you do in your spare time now right?


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PostPosted: 05 May 2011, 15:29 
Modeler
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Joined: 13 May 2008, 15:51
Location: Universe
Then remove the link?


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PostPosted: 05 May 2011, 15:32 
Skinner / Texturer
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Joined: 28 Oct 2006, 20:38
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Haha. I don't care :p
Obviously a 3d game modeler is a gamer :mrgreen:
Plus they'll be able to see that I can speak english :p (barely :mrgreen: )


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PostPosted: 05 May 2011, 16:21 
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Joined: 15 May 2010, 10:43
Quote:
Obviously a 3d game modeler is a gamer



My development partner has learned how to 3D model himself, and he doesn't even play games at all, not even old ones, has played a few games yes, but does not game as a hobby or anything.


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PostPosted: 05 May 2011, 18:48 
Spring Developer
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Joined: 22 Sep 2007, 08:51
interviewer: "... aaaand, do you also have a live?"
Cremuss: "No, i spend my free time using products like the ones your company produces."
interviewer: "ok... :/ .. aeeehhh, you'll hear from us soon, k?"


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PostPosted: 05 May 2011, 18:56 
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Joined: 08 Sep 2008, 21:59
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tried it; its good, but doesn't fit my workflow at all


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PostPosted: 05 May 2011, 19:03 
Skinner / Texturer
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pff.. :p
I guess they don't care about my life, they just want me to be good doing this job :-)


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PostPosted: 05 May 2011, 19:43 
Conflict Terra Developer
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Joined: 21 Jan 2010, 06:21
Location: Tucson
I guess I'm with Cremuss in that I don't understand what could be bad about that. But whatever, I work in a completely different industry.

On a side note, hope you get the job Cremuss, you make good stuff! :-)

Have not tried this, probably won't. My inefficient method of texturing is burned into my soul, and its unlikely it'll change anytime soon.


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PostPosted: 05 May 2011, 19:45 
Community Lead
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Joined: 10 Apr 2006, 04:05
Location: Finland, 1944
knorke wrote:
What Pixexix will not do:
- Unwrap your model for you

Pretty much, not providing the only feature I want.


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PostPosted: 05 May 2011, 20:04 
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Joined: 08 Sep 2008, 21:59
Location: small cars
all you need for unwrapping is a decent flatten mapping algorithm to get a starting point, detatch/stitch, and some practice

(amirite gaize?)

edit: and yeah who cares if cremusses employers follow him here, all hes ever done here is contribute models/content of a high order to the community.


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PostPosted: 05 May 2011, 20:24 
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Joined: 02 May 2005, 02:56
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KaiserJ wrote:
if cremusses employers follow him here, [they will find] all hes ever done here is contribute models/content of a high order to the community.


That's actually what I was hoping would be implied from what I said.

That said... linking you to MY employers website would only end up with me being fired... even I know I'm incompetent, lazy and a jerk...


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