View topic - SPADS AutoHost beta release



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PostPosted: 22 Dec 2010, 11:32 
Lobby Developer

Joined: 06 Dec 2007, 11:12
Yeah I though of it, but I'm not sure it worths it tbh. It's not as if all smurfs of everyone were known by all autohosts...


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PostPosted: 02 Jan 2011, 10:25 
Modeler
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Joined: 15 Dec 2008, 15:53
Location: at front, llt pushing
i do something wrong or pset is not visible while ingame ? >> when i make !status during the game i dont see it :( how ghay

also, why this thread is not sticky ? XD


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PostPosted: 02 Jan 2011, 10:45 

Joined: 09 Sep 2007, 20:05
Is there a way to change map settings with spads? I cant find it among the usual settings.


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PostPosted: 02 Jan 2011, 13:51 
Lobby Developer

Joined: 06 Dec 2007, 11:12
Wombat wrote:
i do something wrong or pset is not visible while ingame ? >> when i make !status during the game i dont see it :( how ghay

There are two different "status" managed by SPADS:
- the battle lobby status, where you can see lobby-related information
- the game status, where you can see game-related information

If a game is currently running, !status will show you the game status, else it will show you the battle lobby status.

If you want to see the battle lobby status when a game is running, you can do "!status battle".


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PostPosted: 02 Jan 2011, 13:54 
Lobby Developer

Joined: 06 Dec 2007, 11:12
BaNa wrote:
Is there a way to change map settings with spads? I cant find it among the usual settings.

Not currently, I will fix this when I have some time since it seems a few people need it.


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PostPosted: 05 Feb 2011, 23:01 
Map Creator
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Joined: 17 Feb 2006, 15:58
Location: retired
I ran the newest install, but got this warning:
Code:
WARNING  - [SpadsUpdater] No "springserver.dll" package available for download


Also, where can i get the "etc" and "var" folders and files? the install didnt make those. Am i missing something?

Although, i have the old version files on my computer, but the conf files were outdated (var/preferences.dat file had wrong variable name), and there were some other errors loading spads etc. So i thought to make a clean install, but it doesnt work.

This is the error when launching spads:
Image


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PostPosted: 14 Feb 2011, 09:26 
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Joined: 06 Dec 2007, 11:12
TradeMark wrote:
I ran the newest install, but got this warning:
Code:
WARNING  - [SpadsUpdater] No "springserver.dll" package available for download
Should be fixed now (you can safely ignore this warning, the installer package was a bit outdated, but it wasn't a big deal because it auto-updates itself the first time it is run anyway...).

TradeMark wrote:
Also, where can i get the "etc" and "var" folders and files? the install didnt make those. Am i missing something?
The installer should generate these directories when the install process is successful.

TradeMark wrote:
This is the error when launching spads:
Image
Try configuring SPADS to use a Spring 0.82.7 installation instead of Spring 0.82.7.1 (unitsync library included in 0.82.7.1 contains non-backward compatible changes...).


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PostPosted: 14 Feb 2011, 13:01 
Map Creator
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Joined: 17 Feb 2006, 15:58
Location: retired
I dont have spring 0.82.7 installation, is it somehow possible to just copy the unitsync.dll from old spring and let spads use this file instead of the newest...?

Because if i set the spads use the old spring folder, i would have to move all my maps and mods there as well. And that means i cant play the newest version myself...


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PostPosted: 12 Mar 2011, 02:35 
Spring Developer

Joined: 31 May 2009, 23:08
(i didn't read this thread....)

any help needed with updating spads to use the xmlrpc-api of springfiles.com? !maplink returns empty results sometimes...

for example http://spring.jobjol.nl/search_result.p ... select_all isn't really useful... :-/


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PostPosted: 12 Mar 2011, 15:51 
Map Creator
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Joined: 17 Feb 2006, 15:58
Location: retired
you can change the !maplink command at spads.conf "mapLink"

I have it set to "mapLink:http://mapinfo.adune.nl/?map=%m" which is epicly epic :wink:


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PostPosted: 13 Mar 2011, 23:18 
Lobby Developer

Joined: 06 Dec 2007, 11:12
abma wrote:
any help needed with updating spads to use the xmlrpc-api of springfiles.com? !maplink returns empty results sometimes...
Thank you, however for now I'm not sure it worths it. As TradeMark pointed out, you can configure SPADS to use URLs which use this XMLRPC system anyway.
Maybe I will use this interface if I decide to implement the !dlmap/!dlmod commands though.


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PostPosted: 22 Mar 2011, 00:09 
Lobby Developer

Joined: 06 Dec 2007, 11:12
I finally added mapoptions support in SPADS, they can now be changed in the same way as modoptions (SPADS >= 0.9.9).


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PostPosted: 05 May 2011, 14:09 

Joined: 31 Mar 2011, 18:42
While instaling on WinXP i get this error. Please, help me.

Quote:
C:\Games\SPADS>perl spadsInstaller.pl stable
NOTICE - [SpadsInstaller] Components are up to date, proceeding with installat
ion...
2/10 - Please enter the Spring installation directory [] ? C:\Games\Spring
NOTICE - [SpadsInstaller] Checking Perl Unitsync interface module
ERROR - [SpadsInstaller] Unable to load Perl Unitsync interface module (Can't
load 'C:/Games/SPADS/PerlUnitSync.dll' for module PerlUnitSync: load_file:ÔòÉÐà ÐìÐÇ
ÐëÐäÐàÐìÐÇ ÐöÐèÐÇÐçÐÇÐìÐìÐÇ┬á ÐÅðüÐÄðÄÐàÐäÐöðüÐÇ at C:/Perl/lib/DynaLoader.pm line 201, <STDIN> line 1.

at C:/Games/SPADS/PerlUnitSync.pm line 11
Compilation failed in require at (eval 15) line 2, <STDIN> line 1.
BEGIN failed--compilation aborted at (eval 15) line 2, <STDIN> line 1.
)


The file C:/Games/SPADS/PerlUnitSync.dll exists.
Code:
C:\Games\SPADS>dir
 ðóð¥ð╝ ð▓ ÐâÐüÐéÐÇð¥ð╣ÐüÐéð▓ðÁ C ð¢ðÁ ð©ð╝ðÁðÁÐé ð╝ðÁÐéð║ð©.
 ðíðÁÐÇð©ð╣ð¢Ðïð╣ ð¢ð¥ð╝ðÁÐÇ Ðéð¥ð╝ð░: 24E0-458F

 ðíð¥ð┤ðÁÐÇðÂð©ð╝ð¥ðÁ ð┐ð░ð┐ð║ð© C:\Games\SPADS

05.05.2011  17:01    <DIR>          .
05.05.2011  17:01    <DIR>          ..
05.05.2011  16:58             8┬á336 getDefaultModOptions.pl
05.05.2011  16:58             8┬á336 getDefaultModOptions_0.3.pl
05.05.2011  16:58            15┬á704 help.dat
05.05.2011  16:58            55┬á912 helpSettings.dat
05.05.2011  16:58            55┬á912 helpSettings_0.3.5b.dat
05.05.2011  16:58            15┬á704 help_0.10.2.dat
15.08.2010  01:46             1┬á967 INSTALL
12.12.2008  00:42            35┬á147 LICENSE
05.05.2011  16:58            16┬á876 PerlAutoHostInterface.pm
05.05.2011  16:58            16┬á876 PerlAutoHostInterface_0.6d.pm
05.05.2011  16:58            48┬á581 PerlLobbyInterface.pm
05.05.2011  16:58            48┬á581 PerlLobbyInterface_0.12a.pm
05.05.2011  16:58           404┬á102 PerlUnitSync-0.82.7-5.12.dll
05.05.2011  16:58             7┬á361 PerlUnitSync-0.82.7.pm
05.05.2011  16:58           404┬á102 PerlUnitSync.dll
05.05.2011  16:58             7┬á361 PerlUnitSync.pm
05.05.2011  16:58             4┬á533 SimpleLog.pm
05.05.2011  16:58             4┬á533 SimpleLog_0.3.pm
05.05.2011  16:58           357┬á061 spads.pl
05.05.2011  16:58            75┬á390 SpadsConf.pm
05.05.2011  16:58            75┬á390 SpadsConf_0.9.6.pm
05.05.2011  16:58            19┬á629 spadsInstaller.pl
05.05.2011  16:58            19┬á629 spadsInstaller_0.9c.pl
05.05.2011  16:58             8┬á892 SpadsUpdater.pm
05.05.2011  16:58             8┬á892 SpadsUpdater_0.5.pm
05.05.2011  16:58           357┬á061 spads_0.9.9c.pl
05.05.2011  16:59         2┬á056┬á780 spring-dedicated-0.82.7.1.exe
05.05.2011  16:59         2┬á056┬á780 spring-dedicated.exe
05.05.2011  16:58             5┬á027 update.pl
05.05.2011  16:59               574 updateInfo.txt
05.05.2011  16:58             5┬á027 update_0.4b.pl
              31 Ðäð░ð╣ð╗ð¥ð▓      6┬á206┬á056 ð▒ð░ð╣Ðé
               2 ð┐ð░ð┐ð¥ð║  68┬á498┬á944┬á000 ð▒ð░ð╣Ðé Ðüð▓ð¥ð▒ð¥ð┤ð¢ð¥


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PostPosted: 05 May 2011, 14:54 
Lobby Developer

Joined: 06 Dec 2007, 11:12
As seen in lobby with McArcher, it was a problem with the Init function of Unitsync 0.82.7.1, which isn't backward compatible.

People can get Unitsync 0.82.7.0 from here if needed.


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PostPosted: 05 May 2011, 16:39 

Joined: 31 Mar 2011, 18:42
How can I configure the server to use default "Maximum game speed" as 1.0 ? Haven't found it in *.conf files.


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PostPosted: 05 May 2011, 17:07 
Lobby Developer

Joined: 06 Dec 2007, 11:12
"maxspeed" is a mod option.

Available mod options depend on current mod, so they aren't listed by default in SPADS configuration files. You must add them manually if you don't want to use default values provided by the mod.

Mod options, map options and engine options are considered as "battle settings" by SPADS (you can list all battle settings for current mod and map by entering "!list bSettings all").

You can set "maxspeed" to 1 using "!bSet maxspeed 1" command, but it won't be saved if you restart SPADS for example. If you want to make it persistent, you must edit your battlePresets.conf file and add following line: "maxspeed:1".


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PostPosted: 05 May 2011, 18:45 

Joined: 31 Mar 2011, 18:42
Thank you for such a detailed reply!


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PostPosted: 05 May 2011, 19:41 

Joined: 31 Mar 2011, 18:42
I have another question. It concerns more the Spring engine itself rather than SPADS, but if you could help, it would be great.

My server's PC is located in the same LAN where my gaming PC is. Both PCs share the same internet connection and thus have identical external IPs. So, when I'm trying to play on my dedicated server from gaming machine, gaming PC cannot connect to the server. I'm not pro in this sphere, but i think it happens because gaming pc thinks that server's ip is his own external ip...

I thought, it was because 8452 UDP port being forwarded to gaming PC. I changed dedicated server's port in config to 8453 and forwarded 8453 UDP to the server's PC. Even when I'm trying to connect to server's 8453 port, connection fails. Why?

Changing server's port helped in other games. Why it doesn't work here? What should I do? Thanks.


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PostPosted: 05 May 2011, 20:13 
Lobby Developer

Joined: 06 Dec 2007, 11:12
There shouldn't be any problem with this setup, the lobby protocol is desined to handle this case.

You can check SPADS log file, it should contain a line such as "Following local LAN IP address detected: <yourLanIp>". If it doesn't detect your LAN IP address correctly, you can still set it manually ("localLanIp" global setting)

Are you sure you modified the correct port parameter ? You should modify the "port" hosting setting, not the "autoHostPort" global setting.


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PostPosted: 05 May 2011, 20:46 

Joined: 31 Mar 2011, 18:42
I changed "port", not "autoHostPort". In both logfiles was nothing about "Following local LAN IP address detected: <yourLanIp>". Now I have typed server's IP into "localLanIp" and will test.

P.S.

It works!!! "localLanIp" has helped! Thank you very much again!


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