Hey sub, things are pretty slow. Nemo and I are both busy with RL learning type things, Spiked is working on his MechWarrior project (Which has also been taking most of my 'Spring-time').
I'm not sure why 1.52 wasn't given a full release, we were working on 1.53 when things stalled. There is a RC4 of 1.53 available in #s44 which has quite a few gameplay changes (notably the removal of the barracks being a prerequisite for other yards).
Personally I was working on a major overhaul of the Naval aspect, I got some of the technical stuff out of the way but have yet to finish what I was doing (essentially moving to a kind of 'sortie'-like system for ships called in from buoys on the map edge).
When I get back around to it is the news. Pretty much been figuring out how to do it in chilli. Doing it in just the gltexrects is probably a bit faster but much less maintainable. Requiring a lot of really ugly work to make everything scale properly. I can do the same thing in chili with minimal effort.
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