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 Post subject: Re: Screenshots
PostPosted: 26 Jul 2010, 04:42 
Cursed Zero-K Developer
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Joined: 07 Nov 2007, 21:48
Location: Horse
Imperial Walker

http://coolstarwarsphotos.blogspot.com/ ... ooper.html


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 Post subject: Re: Screenshots
PostPosted: 26 Jul 2010, 19:04 
Cursed Developer
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Joined: 17 Feb 2005, 22:05
CarRepairer wrote:
:lol: :lol: :lol:

FLOZi wrote:
azaremoth wrote:
credits for the flames go to CA (jK).


It's a LUPS effect then?
Yes it is - the "flame jitter effect".


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 Post subject: Re: Screenshots
PostPosted: 13 Oct 2010, 18:10 
Cursed Developer
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Joined: 17 Feb 2005, 22:05
Not actually a screenshot but still eyecandy: a scene I was playing with before half of it was lost because of a save-bug. All models are the low-poly ingame units and their parts/bones.

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 Post subject: Re: Screenshots
PostPosted: 13 Oct 2010, 18:18 
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
Holly Tit, can i have that HiRes, that goes to my Wallpaper/Screensaver Folder.


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 Post subject: Re: Screenshots
PostPosted: 13 Oct 2010, 19:01 
Cursed Developer
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Joined: 17 Feb 2005, 22:05
I have it in 1280x1024: http://azaremoth.supremedesign.org/img/cursed_screens/outnumbered_render_hires.jpg. As the szene-file is damaged there is no way to rerender it in higher resolutions. :(


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 Post subject: Re: Screenshots
PostPosted: 13 Oct 2010, 19:12 
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
Thx, right into the screensaver folder

PS: Always insert a link, pictures get around


Attachment:
outnumbered_render_hires.jpg [501.31 KiB]
Downloaded 2 times


INB4 Picasso, you Hipocritter, non of your pictures links to anywhere


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 Post subject: Re: Screenshots
PostPosted: 03 Feb 2011, 15:12 
Cursed Developer
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Joined: 17 Feb 2005, 22:05
I did a new ghoul model that is better visible from distance and looks little more evil: :twisted:

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 Post subject: Re: Screenshots
PostPosted: 03 Feb 2011, 18:11 
Content Developer
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Joined: 13 Jan 2005, 00:46
Location: ModalitÃ
nice!


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 Post subject: Re: Screenshots
PostPosted: 03 Feb 2011, 18:15 
Cursed Developer
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Joined: 17 Feb 2005, 22:05
thx :-)


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 Post subject: Re: Screenshots
PostPosted: 04 Feb 2011, 12:31 
Cursed Developer
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Joined: 17 Feb 2005, 22:05
I have recycled and adjusted an old unit as Survival-Mode-Boss for the imperial guards: the Destroyer. You may remember... :wink:

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 Post subject: Re: Screenshots
PostPosted: 04 Feb 2011, 13:48 
Modeler
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Joined: 15 Dec 2008, 15:53
Location: at front, llt pushing
;__;


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 Post subject: Re: Screenshots
PostPosted: 04 Feb 2011, 13:52 
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
awesome...

i once wrote a shortstory on a drunk battlecruiser captain, taking the city below hostage (including his shoreleave crew). Was fun to imagine the damage such a misshandled monster of metall in the sky could do, without firing its weapons.

(Sonic Boom while speedin)
Radiation Damage while Engine heats up
Not to forget the ocassional crash with skyscrapers and churchtowers.
Or even simpler, empty the watertanks and the sewagetanks.
Gravity Distortion (something got to keep it in the sky)
Last thing was the auto-repair-mechanism, that integrated parts of the city, when the cruiser become stuck for to long in it. Thats how the SWATs got in and ended the story.

Cant find it anywhere, doesent matter, spaceship is awesom.


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 Post subject: Re: Screenshots
PostPosted: 07 Feb 2011, 00:17 
AI Coder
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Joined: 14 Sep 2004, 10:32
Location: Cookieland
I liked when the captain did a spacefold and macross city was plunged into a vaccuum in zero gravity. All those people.. its a wonder anyone survived...


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 Post subject: Re: Screenshots
PostPosted: 07 Feb 2011, 13:05 
Moderator
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Joined: 22 Feb 2006, 01:02
Location: cheap kitchen
still not sure on the ghouls, from game distance on that screenshot I can not make out any teamcolor at all...Otherwise they look good though.

Really like the b-wing errr Destroyer alot though, imo all goes together very well. Just the nose looks off or is that an opend hangar door?


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 Post subject: Re: Screenshots
PostPosted: 08 Feb 2011, 20:34 
Cursed Developer
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Joined: 17 Feb 2005, 22:05
PicassoCT wrote:
Was fun to imagine the damage such a misshandled monster of metall in the sky could do, without firing its weapons.
I guess I would be even more fun to imagine the mess a battlecruiser could cause including active weapon systems :wink:

knorke wrote:
still not sure on the ghouls, from game distance on that screenshot I can not make out any teamcolor at all...Otherwise they look good though.
There is no "nice" way to place visible team colors on most organic models imho. There are several widgets that can help there though :-) The good thing is that you can see and distinguish the model from further away now.

knorke wrote:
Really like the b-wing errr Destroyer alot though, imo all goes together very well. Just the nose looks off or is that an opend hangar door?
Actually I once planed a biiig muzzle ending at the front of the cruiser. As I droped that - now the open nose is part of the design.


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 Post subject: Re: Screenshots
PostPosted: 29 Apr 2011, 22:01 
Cursed Developer
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Joined: 17 Feb 2005, 22:05
Image

It is still a WIP - but it shows the first planned hero unit. The Sarge will be a short ranged beserk with jump-jets and two weapons to change. I borrowed my brother's face for this guy btw. ;)


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 Post subject: Re: Screenshots
PostPosted: 29 Apr 2011, 22:32 
Modeler
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Joined: 15 Dec 2008, 15:53
Location: at front, llt pushing
win, tho torso could use some 'mass' at front. he got sexy legs.


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 Post subject: Re: Screenshots
PostPosted: 27 May 2011, 22:13 
Cursed Developer
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Joined: 17 Feb 2005, 22:05
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Long time no update - the Sarge ingame (with miniguns left and plasmaguns right) to demonstrate the scale.


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 Post subject: Re: Screenshots
PostPosted: 28 May 2011, 01:25 
Supreme Annihilation Maintainer
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Joined: 11 Jan 2008, 16:55
even the cigar is there?


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 Post subject: Re: Screenshots
PostPosted: 29 May 2011, 19:49 
Cursed Developer
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Joined: 17 Feb 2005, 22:05
The cigar is the most important thing about any "Sarge". :lol:


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