Only the AA-S mod is allowed.
Commander dead is game continues.
Disabling units is not allowed.
M and E set on 1000.
Clans can consist out of 8 players maxium
You can only play the same clan 3 times per day
The loser of the Match reported the loss...
If the loser does not report the winner can fill in a autoreport and the loser will get an additional penalty. So if u lose, just be mature and report your loss
1v1,2v2,3v3,4v4 are allowed
if you play a 1v1 the loser needs to report but dues the site limitations you hav to select your self twice and also your opponnent twice. For 2v2 and bigger games the system works fine.
If we're gonna play comm dead = continue we need to play limit dgun. personally, I really don't like the continue rule anyways, it's too abusable at the compeditive level, expecially since AA comms cloak.
Joined: 22 Jun 2005, 01:52 Location: Something Clever
Comm ends is the far better way to play... there is a very easy way to get around the dgun limit, and on some maps it gives the advantage to those who start closer to the middle.
Quote:
in AA the com can get AA towers IIRC so com bomb = a nono, too easy to counter. com rushing is fair game.
I dont think that early comm bombs are really the issue. I have seen the level 2 transport fly over 5 or so swarm factories before it blew. There should be a lot of risk involved when you expand with your comm as well.
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