Joined: 11 Jun 2010, 06:32 Location: Adelaide, Australia
Hi again.
The downloads page has the largest number of hits for any wiki page. Its probably the first page that people try to get to. Because of this, I decided I would provide a mockup of the changes I think would make the page more aesthetically pleasing.
for the DL links, it would be nice to have icons, eg an MS/windows logo for the installer, and an archive resembling one for the portable archive. Same for source archives.
The very first part should not be red text, but instead in some outstanding box, in with appealing layout. Something that says: "come here, click the link inside of me!" now it sais: "You are on the wrong page! go back!"
Joined: 11 Jun 2010, 06:32 Location: Adelaide, Australia
Satirik wrote:
MT should be "unstable" instead of "unofficial"
duly noted
hoijui wrote:
for the DL links, it would be nice to have icons, eg an MS/windows logo for the installer, and an archive resembling one for the portable archive. Same for source archives.
The very first part should not be red text, but instead in some outstanding box, in with appealing layout. Something that says: "come here, click the link inside of me!" now it sais: "You are on the wrong page! go back!"
for fetching source, when using git you need to add a note that you need to checkout the release tag afterwards, or the version you'll fetch that way won't work online
for the text agina (the one that is in green now), i though more on something like the lorem ipsum box here: http://springrts.com/wiki/Sandbox .. using different colors of course.
for the icons: i am sure there are tons of icons that do not come from MS or apple directly, but that remind us just as well on the two. most download pages have such icons, and i bet not more then 1% of them use some official logos they got from MS or Apple.. so it can't be a problem. i mean.. use an icon of any windows, and an other of an X.
Joined: 11 Jun 2010, 06:32 Location: Adelaide, Australia
Brain Damage wrote:
for fetching source, when using git you need to add a note that you need to checkout the release tag afterwards, or the version you'll fetch that way won't work online
Joined: 11 Jun 2010, 06:32 Location: Adelaide, Australia
hoijui wrote:
for the text agina (the one that is in green now), i though more on something like the lorem ipsum box here: http://springrts.com/wiki/Sandbox .. using different colors of course.
for the icons: i am sure there are tons of icons that do not come from MS or apple directly, but that remind us just as well on the two. most download pages have such icons, and i bet not more then 1% of them use some official logos they got from MS or Apple.. so it can't be a problem. i mean.. use an icon of any windows, and an other of an X.
those boxes are annoying to manipulate at tho top of an article because of the side menu(pushes it underneath), I would have to learn how to turn it off. or get around it. and its value is minimal.
for fetching source, when using git you need to add a note that you need to checkout the release tag afterwards, or the version you'll fetch that way won't work online
let me know what u think.
much better, I hope only the tag string will be kept up to date with the releases
Joined: 11 Jun 2010, 06:32 Location: Adelaide, Australia
zwzsg wrote:
I still say the Games Download page should be a section of the Download page, and not cast away in a separate page.
Its only a mockup so we can play a bit. How do you want to organise that? With links to the respective games download pages? Is there any criteria that has to be met before the game can be included on the page? otherwise we have to let it be a ffa for all mods and that doesn't sound appealing.
Hmm, it seems you didn't understand: That game downloads is not about listing every game and mod. It's about listing games that have installers.
I hope that you see the difference between downloading a sdz, and downloading an exe that installs the whole Spring engine plus a mod and some maps.
First time users would naturally go the download page: - When a first time user download a .sdz, he's lost. - When a first time user download a spring engine without game, he's confused. - When a first time user download KP installer or S.D., he can play right away.
Have some more tips... (sorry if it sounds rude, its too hot to be nice today )
MT (executable) should be in the windows section. (there will/could be a headless client and dedicated server too)
when going to the download page, i want to see what i need as fast as possible, with important stuff color coded maybe (win-only, <version>, unstable, ...). I do not want to read sentences or paragraphs like:
Quote:
SelectionEditor Click here to download all required binaries to run the latest SelectionEditor. Sources are in git.
rather:
Quote:
SelectionEditor (cross-platform): windows binarysource archivesource repository
Latest Stable Snapshot ... does not make sense to me. it is either stable or a snapshot. -> confusing
Unstable Test Builds remove the Test
Click here to download the installer -> download installer
Backup download link -> mirror
Do not have full sentences just for the sake of it:
Quote:
Linux The Linux set up guide provides set up information for various Linux distributions.
When the user comes to the page, he does not want to read, just to see and click. only make him read if it REALLY needs to be, like the very first sentence (now green).
Imho, the CA guys need to get a Spring + SD installer. SD makes fetching mods and maps and joining games so seamless that a Spring+SD installer might be the easiest way to get to the major use-case of Spring (that is, download, install, find the first BA+DSD game you can).
Make the windows download a big windows icon with the filename underneath and size, then put a big OS X apple logo next to it, and a linux logo next to that, and have them link to the relevant parts.
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