View topic - So does Spring actually work on a Mac?



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PostPosted: 07 Jul 2010, 16:01 
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Joined: 16 Aug 2004, 03:36
Location: The Steward's Realm
Thinking of getting a new Macbook or Macbook Pro. Want to know what I could expect.


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PostPosted: 07 Jul 2010, 17:04 
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Joined: 30 May 2010, 10:56
Location: France
Dragon45 wrote:
Thinking of getting a new Macbook or Macbook Pro. Want to know what I could expect.


In short, spring now runs on all platforms. We're still working on making the lobby work correctly. Until then, you can already practice on single player mods or against bots. A fairly simple tutorial is on the way (hopefully I'll have time to write it tonight).

(the super-short answer would be "when it's done", but we ain't vaporware like DNF here 8) )

EDIT: the tutorial is now available on the wiki page "Spring on Mac OS X".


Last edited by daftalx on 30 Oct 2010, 08:57, edited 1 time in total.

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PostPosted: 07 Jul 2010, 19:35 
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Joined: 14 Sep 2004, 10:32
Location: Cookieland
If all else fails, it works in bootcamp.

Still, Id like to see an app bundle or at least a package posted up for testing purposes


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PostPosted: 10 Mar 2011, 10:10 

Joined: 10 Mar 2011, 10:00
I also the same problem...
:(


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PostPosted: 01 Jul 2011, 10:21 

Joined: 01 Jul 2011, 10:12
Hi MacOs users,

I've played a couple of games using Wine (http://wiki.winehq.org/MacOSX) for MacOs on Snow Leopard. Spring engine itself is ok, just the lobby may randomly crash.

It may seem weird to use a windows .exe while spring is ok with unix systems... but it works reasonably well and there is no extra work to provide. There is no need for a windows install, and it works straight of the box.
So if you are desperate like me about all these compiling stuffs, this may be a good temporary solution while waiting for a proper .app to be released.

bfc


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