Joined: 25 Aug 2004, 12:31 Location: Has not played *a in years.
Well SkyStar and I decided to rename the Engines (player's mech) in the WIP game Engine's of War, since previously it was going with a story line with a fictional war between Korea and Japan, but is no longer and the names don't seem to fit.
Here are the units that need names:
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Last edited by bobthedinosaur on 06 Jul 2010, 01:16, edited 3 times in total.
Joined: 25 Aug 2004, 12:31 Location: Has not played *a in years.
The first names where in order of apperance: Rook, Bishop, Knight, and Queen. And then they were changed to Japanese and Korean names like: Kyu Jutsu and Kusanagi
Joined: 09 Jun 2005, 22:39 Location: Germany, the EU
I like GuessMyName's suggestions best so far - though Bulbo doesn't really work for me. Though I think Knight could stick with that one, an alternative might be Raptor ? (summary, in order: Paladin, Stallion, Raptor, Orthodox)
Fox, Ballista and Toad aren't bad either - Turbine and Hellbore I think are interesting, but I don't really dig the naming scheme.
Joined: 09 Jun 2005, 22:39 Location: Germany, the EU
I didn't mean to kill discussion here... thanks for all the suggestions so far, but (at least) I'm all ear for more :) !
Saktoth, the Engines all have a role which (at least for me) goes with what they look like. What might not be so clear is that the third one (aka Knight) has Jump-Jets, and a close combat weapon. That's how I got the connotation Bird-of-Prey, in game you would often "pounce" on your enemy (and then tear them up from close) - seeing that it's a bit bulky, I guess Lynx, Panther or perhaps even Orca might work in that vein as well... Oh, and the second Engine (sniper style), might have cloak - so Shadow would work for him :).
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